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Noir Stealth Puzzler Third Eye Crime Emerges from the Shadows at PAX East 2014

 

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AAA-turned-indie developers Moonshot Games and indie publisher gameblyr host playable Third Eye Crime demo at annual Boston convention

BOSTON – April 7, 2014 – Indie development studio Moonshot Games and indie game publisher gameblyr are partnering to bring a playable iOS demo of Third Eye Crime to PAX East 2014 later this month. Third Eye Crime is a stealth puzzle game featuring Rothko, a smooth-talking criminal who can telepathically predict where enemies will move to attempt to thwart his heists. Players must rely on skill and their “third eye” to deftly make an escape.

Third Eye Crime offers a unique twist to the stealth puzzle game genre. The goal is not just to avoid being caught by the enemy, but to misdirect enemies, leading them on a wild goose chase so the player can make a clean escape. The game’s noir-style visuals are set to a soulful jazz soundtrack, coming together to create a stylistic gameplay experience.

“Gameblyr is committed to working with talented indie developers to bring quality gaming experiences to all platforms,” said Marco Mereu, CEO of gameblyr. “Following up on last year’s success with Pathogen, we’re proud to debut another game of that caliber like Third Eye Crime. Noir stealth puzzlers are now a thing and we are pumped to be a part of that.”

Third Eye Crime will be playable in the MassDiGI Made in MA: The State of Play booth (#499). 

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About Moonshot Games
Moonshot Games is a Boston-based, independent game development studio created by a team of three AAA-turned-indie developers. With many years of experience in design at Bungie on the Halo series, Moonshot Games is focused on creating highly cinematic game experiences. Moonshot’s first release will be Third Eye Crime, a stealth puzzle game set in a cinematic noir style. It will launch through indie publishing partner gameblyr on mobile devices in spring 2014.

About gameblyr
Founded in 2013, Boston-based gameblyr is an indie game publishing partner established on the principle that great independent games should not go overlooked. Committed to helping creators bring high quality mobile and cross-platform games to the market, gameblyr offers a flexible publishing model designed specifically to support today’s highly competitive environment.


Media Contact
Stephanie Palermo, TriplePoint for gameblyr
415-955-8500
spalermo@triplepointpr.com

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