Explore the Secrets of Mudu City, with a brand new Fishing System, an increased level cap of 90, and more bosses to fight in the Demon Tower
BRISBANE, Calif. – June 29, 2017 – NetEase, Inc. (NASDAQ:NTES) today announced that Tome of the Sun, the company’s anime-inspired action RPG game for iOS and Android mobile devices, has released a major content expansion, Secrets of Mudu City. Players can begin new adventures with a level 90 cap while exploring the Sun Kingdom inspired city of Mudu, and face challenges in the forbidding Demon Tower. Available now as a free download, Tome of the Sun features chibi-style characters, an art style reminiscent of Japanese animation, and a combination of fast-paced gameplay, deep customization of characters, evolving pet companions, and real-time multiplayer gameplay.
Continue reading Tome of the Sun – New City, Bosses, and Game Mode Now Available!
Pre-register now to help unlock an in-game competition that carries a cash prize of up to $400,000 for one 40-person team
BRISBANE, Calif. — June 22, 2017 — NetEase, Inc. (NASDAQ: NTES) today announced that its highly anticipated mobile MMORPG, Crusaders of Light, will be available for iPhone, iPad, and iPod touch on July 13, and Android smartphones and tablet devices on July 20. The free-to-play game will be available globally and features a gorgeous open world, a series of challenging quests and dungeons, and 40-person raids — a first for mobile. A PC version of the game will also be available on Facebook Gameroom this summer.
Continue reading Crusaders of Light Brings 40-Person Raids to the App Store on July 13 and Google Play on July 20
Daedalic Responds to Community Feedback by Implementing Lower Difficulty Story-focused Mode and Further Gameplay Updates
HAMBURG, Jun. 2, 2017 – Daedalic Entertainment has today announced the first major update to The Long Journey Home, the company’s ambitious space RPG, with the addition of a new ‘Story Mode.’ Designed based on feedback from the engaged community of The Long Journey Home players, this new mode offers a perfect introduction to the game, as well as a way for players to experience the aliens, questing and other parts of the diverse and colorful galaxy without being burdened by the fight for survival and some of the harsher dangers of unplanned intergalactic travel.
Continue reading The Long Journey Home Introduces ‘Story Mode’ for Ease of Galactic Exploration
Start your own journey home later this month when the game launches on Windows PC for $39.99
HAMBURG, May 11, 2017 – Daedalic’s The Long Journey Home will be released on Steam for Windows PC on May 30th at the price of $39.99. In this space exploration RPG, players command a 4-person crew that ends up lost on the other side of the universe after the first light jump goes horribly wrong. Stranded with a rapidly deteriorating ship and dwindling supplies, players must manage the politics of different alien races, the limited yet valuable resources at their disposal, and the survival of the ship all while trying to bring the crew home.
Continue reading Daedalic’s highly anticipated space exploration RPG “The Long Journey Home“ to be released May 30th
Alliances achieve ultimate victory in this episodic war strategy MMO, kicking off Season Two with the introduction of new Kingdom system gameplay
BRISBANE, Calif. – May. 4, 2017 – NetEase, Inc. (NASDAQ:NTES) announced today the launch of Season Two and the introduction of an all-new Kingdom system in Immortal Conquest, a free to download, terrain-based strategy game available on iOS and Android. Season Two is now online after player alliances achieved the final goal of uniting the 13 capitals across the game’s world map and took the NPC capital of Delphi, ending Season One. Players will now enter Season Two in hopes of achieving ultimate dominion over the two million plus pieces of land that comprise the game’s world map. With the new addition of the Kingdom system, the strength and power of alliances will be pushed to a whole new level.
Continue reading Delphi Falls in NetEase’s Immortal Conquest – A New War Begins in Season Two
Part 1 of Daedalic’s interactive novel to be released in August; The game is coming to PC, Mac, Linux, PlayStation 4 and Xbox One; The steam page is live now
Hamburg – April 25, 2017 – German developer and publisher Daedalic Entertainment today reveals their upcoming video game “The Pillars of the Earth” is set for an August 2017 release. Available on PC, PlayStation 4, and Xbox One, the game is an adaptation of the best-selling historical novel by Ken Follett, “The Pillars of the Earth”. It is a one-of-a-kind, 2D point and click adventure, a genre that Daedalic is renowned for. The development team took the 1200-pages book as the blueprint and, turned it into an interactive novel. Players follow a nonlinear storyline with 3 playable main characters. The game is going to be released as three books with seven chapters each. Players purchase a season pass when buying book 1 – Daedalic will share more information about book 2 and 3 at Gamescom this year.
Continue reading New game based on “The Pillars of the Earth” begins this summer
HAMBURG, Mar. 9, 2017 – German developer and publisher Daedalic Entertainment today announced a new upcoming release: The Franz Kafka Videogame. The puzzle adventure game will be available on April 6th, 2017. The mastermind behind the title is the award-winning Russian developer, Denis Galanin. With his newest title, Galanin lets players dive into a world of surreal and absurd puzzles, inspired by the unique writing style of Franz Kafka. The single player game provides 4 hours of playtime including a variation of logic and number puzzles all with a beautiful artistic style that makes The Franz Kafka Videogame a truly unique experience. Visitors at PAX East can try out the demo at the Daedalic booth (#15102).
Continue reading PAX East: Daedalic Entertainment signs The Franz Kafka Videogame
SAN MATEO, Calif. – February 27, 2017 – Today, IXL Learning, a K-12 learning program used by 1 in 9 U.S. students, announced expanded phonics content for pre-K through 1st grade, rounding out its language and foundational reading skills curriculum for early learners. With adaptive technology, insightful analytics and a playful student experience, IXL Language Arts is designed to support the teaching of early literacy.
Continue reading IXL Supports Early Literacy Instruction with New Adaptive Phonics Curriculum for Pre-K through First Grade