Final Fantasy X artist Shunya Yamashita and others join all-star lineup for mobile and browser collectible card game
BOSTON — Sept. 26, 2013 — Boston-based video game start-up, Apocoplay, today announced their project 10 years in the making, Alteil: Horizons, will make its way to the App Store. The development team, which includes collectible card game veterans and a writer from the Yu-Gi-Oh! Franchise, are joining forces with world-renowned artists who have worked on staples including The Legend of Zelda, Pacific Rim, and many more. Alteil: Horizons tasks players with employing deeper strategy with elements inspired by tactical RPGs, such as building formations on a battle grid and a Day and Night cycle that affects the abilities of certain cards in play. Continue reading Coming to iOS: Renowned Anime, Comic, and Game Artists Bring Their Talents to CCG Alteil: Horizons
Mobile hit remake of KONAMI classic now on Google Play™
BEIJING – August 22, 2013 – International mobile game developer CocoaChina/Chukong, in partnership with legendary digital entertainment company KONAMI, today announced that Contra: Evolution is now available for Android™. The classic arcade action game of the 1988 NES title has been faithfully recreated with updated high-definition graphics and sound for the Android platform in the first fully licensed Contra game for mobile. The game can be downloaded on the Google Play™ store for $0.99 at this link: https://play.google.com/store/apps/details?id=cn.konami.contraevo.gp
Continue reading Contra: Evolution Now Available on Android™
Expanded squadron of Jet Fighters rules the battlefield in the newest installment of award-winning series
MOUNTAIN VIEW, Calif. – July 18, 2013 – Atypical Games, the premier creator of combat flight games for mobile devices, today announced that Sky Gamblers: Cold War is out now for iOS. With a refined single player campaign, larger number of multiplayer modes, and 17 of the era’s most famous military planes, Sky Gamblers: Cold War brings flight simulation to an unwritten part of history on the App Store for $4.99: https://itunes.apple.com/us/app/sky-gamblers-cold-war/id652041723?ls=1&mt=8
Players can also find the game on the Mac OSX App Store: https://itunes.apple.com/us/app/sky-gamblers-cold-war/id652045920?ls=1&mt=12
See the high-flying action in the trailer: http://www.youtube.com/watch?v=VERAvyEHC3k Continue reading Mobile Air Combat Evolves With Sky Gamblers: Cold War
Gamenauts announces release of drive & shoot iOS game
SAN JOSE, Calif. – July 18, 2013 – Gamenauts, in conjunction with developers Nerdook Productions and Nightspade, today announced the launch of their absurdly awesome apocalyptic game, Nuclear Outrun. They’d like to remind players that one of the many ways to get away from a world-ending nuclear missile while mowing down zombies is to load up a fart bazooka, read a Book of Rapture, and drive away in a 600 horsepower ice cream truck. Nuclear Outrun is now free in the App Store: http://itunes.apple.com/app/nuclear-outrun/id588934383 Continue reading Unleash the cyborg T-Rex! The App-pocalypse has arrived in Nuclear Outrun
After Reaching 4 Million Downloads on iOS, Free Social App Brings Unique Mix of Image, Audio and Text Sharing to Google Play
BOSTON, Mass. – July 17, 2013 – Digisocial, Inc. today announced that its popular social sharing app is now available for free on Android devices, following an initial iOS launch earlier this year. With 4 million cumulative downloads on iOS, Digisocial features a large, global community for Android owners to create and share audio-enabled content with, in an experience that is as private or public as a user chooses. The first app of its kind, Digisocial gives users the power to add voice and sound to image and text posts, delivering an extra layer of expression, or instantly record and share their voice in standalone audio posts with friends and other users around the world. To learn more about how Digisocial can be used to empower the social sharing experience with voice, visit the company’s YouTube page: https://www.youtube.com/digisocial.
Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time
SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.
For more information on Chartboost Store, please visit www.chartboost.com/store. Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games
All-new Adventures of Ouie the Fire-fighting Titan Available Now
MALMO, SWEDEN – July 11, 2013 – Mediocre, the independent mobile games studio behind hits Sprinkle and Granny Smith, has today announced the launch of Sprinkle Islands, now available on iOS and Android devices. The sequel to 2011’s hit puzzler, Sprinkle, Sprinkle Islands brings the same great water physics and fire-fighting fun to mobile gamers everywhere. Continue reading Sprinkle Islands Splashes onto iOS and Android Devices Today!
Scimob releases new mode and categories to mobile word game
Montpellier, France – July 10, 2013 – Scimob today announced the multiplayer update to their critically acclaimed word-guessing game 94 Seconds. The game now challenges players to see who can guess the most words with just one category and one letter in just 94 seconds! Players can face off against friends or one of the 12 million other users who have joined the game since its February 2013 debut. 94 Seconds, including the new multiplayer mode, is free on the App Store and Google Play. Continue reading Multiplayer Madness Comes to Chart-Topping 94 Seconds