Chukong Technologies and Microsoft Open Technologies Continue Collaboration with Cocos2d-x and Windows Phone Hackathon

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Events Help Mobile Developers Bring Games to Windows Phone with the Cocos2d-x Open Source Game Engine

SAN FRANSISCO — May 1, 2014 — Chukong Technologies and Microsoft Open Technologies today announced more details of the collaboration between Chukong’s Cocos2d-x mobile game engine and MS Open Tech, including a series of co-hosted hackathons that began last month. The events give mobile game developers who are currently using Cocos2d-x the opportunity to learn more about the Windows and Windows Phone platforms and get hands-on support to port their games.

Continue reading Chukong Technologies and Microsoft Open Technologies Continue Collaboration with Cocos2d-x and Windows Phone Hackathon

Chukong Technologies and Microsoft Open Technologies Collaborate to Extend Support of Popular Mobile Game Engine to Windows Store

Chukong LogoShowcasing cross-platform power at Microsoft’s GDC Next Windows QuickStart Challenge

BEIJING – November 5, 2013 – Leading international mobile entertainment company Chukong Technologies today announced that technical contributions from Microsoft Open Technologies, Inc. have extended support for Cocos2D-x to Windows 8, Windows RT and Windows Phone 8. Adopted by over 400,000 developers worldwide, the cross-platform open source mobile engine now enables teams to launch their titles through Windows Store. Continue reading Chukong Technologies and Microsoft Open Technologies Collaborate to Extend Support of Popular Mobile Game Engine to Windows Store

Chukong Technologies Re-organizes CocoaChina and Coco Brands to Extend Success in Mobile Gaming

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Company Adds Former Zynga Distinguished Engineer to Bolster Widely-adopted Cocos2D-x Engine Technology

MENLO PARK, Calif. – Oct. 10, 2013 – International mobile gaming company Chukong Technologies today announced that it will be reorganizing its sub-brands CocoaChina and Coco (formerly Punchbox) under its parent name in the U.S. In addition, Chukong Technologies will formally integrate the world-class Cocos2D-x game engine under its corporate structure, which the company has previously developed, sponsored and maintained.

“We’ve generated a huge amount of awareness and community goodwill in the U.S. as CocoaChina, and we have chosen to take on our parent name of Chukong Technologies to maximize our brand’s impact worldwide,” said Lei Zhang, U.S. General Manager. “Under Chukong Technologies, we look forward to continuing CocoaChina’s developer partnerships and telling our story about the Chinese mobile gaming opportunity.”

Chukong Technologies was previously the sole sponsor of the Cocos2D-x game engine, an open-source cross platform 2D game engine used by more than 400,000 developers worldwide including top-tier studios such as Konami, Gamevil, Zynga, GREE and Glu Mobile. Cocos2D-x’s inclusion in Chukong Technologies’ corporate structure will allow for greater resources to be devoted to the development of the engine in the future.

Harnessing Industry Expertise to Drive Developer Platform Forward

To direct the company’s developer toolset, Chukong has hired Ricardo Quesada, one of the original creators of the Cocos2D engine and previously a Distinguished Engineer at Zynga. In his role of Chief Architect, Quesada will improve and expand the engine and coordinate the creation of Coco Studio, a comprehensive toolset for developers to help build cross-platform games for mobile devices.

“While I enjoyed my time at Zynga immensely, I’ve always had the itch to build platforms rather than just games—that’s why I created the Cocos2D engine to begin with,” said Quesada. “Chukong’s platform-centric mission aligns with my expertise and interest, and I can’t wait to start building out the engine I helped write almost a decade ago.”

Cocos2D is one of the world’s most widely used game engines, and the cross-platform functionality of Cocos2D-x has made it the engine of choice for developers of all sizes. Thousands of games have been built with Cocos2D-x, which have been collectively downloaded more than 2 billion times.

About Chukong Technologies

As the largest mobile game company based in China, Chukong Technologies is a leading game developer, international publishing partner and gaming community manager under its Coco and CocoaChina brands. Chukong Technologies has helped some of the world’s largest mobile developers navigate the complexities of the Chinese mobile market, as well as published many of the most popular mobile titles in China, such as the Fishing Joy franchise. The company also sponsors and manages Cocos2D-x, one of the most widely used 2D game engines in the world.

Chukong aims to become a leading digital distribution company and is currently expanding its infrastructure and partnerships to facilitate new business opportunities. Headquartered in Beijing, China the company also has operations in Tokyo, Seoul, Taipei, and Menlo Park, California. For more information, please visit http://www.chukong-inc.com/ and follow the company on Twitter at @CocoaChina

Assets

To download logos for Chukong Technologies, CocoaChina, Coco and Cocos2D-x, click here: http://triplepointpr.com/dl/Chukong/Chukong%20Logos.zip

Media Contacts

Tristan Kruth
TriplePoint for Chukong Technologies
cocoachina@triplepointpr.com
(415) 955-8500


 

CocoaChina/Chukong Hits $12 Million Monthly Revenue

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Announces sustained growth, global partnerships and corporate milestones at China Joy 

BEIJING – July 26, 2013 – Leading international mobile publisher and developer CocoaChina/Chukong today announced at China Joy that the company has shot past $12 million in monthly revenue this year. CocoaChina/Chukong is a premier sponsor and exhibitor at China Joy 2013, announcing new publishing partnerships and milestones for its Cocos2D-x game engine and capitalizing on this year’s focus on mobile gaming. Continue reading CocoaChina/Chukong Hits $12 Million Monthly Revenue

Twelve of Pocket Gamer’s Top 50 International Game Developers Use Cocos2d-x Game Engine

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Cross-platform open-source mobile game engine powers some of the most prestigious mobile developers worldwide

BEIJING – April 10, 2013 – Cocos2d-x, a leading cross-platform open-source 2D game engine, is powering games for a dozen of the 2013 PocketGamer.biz Top 50 Mobile Game Developers, including Disney Mobile, Gree, Konami, Zynga, Wooga, Gamevil and DeNA. The engine powers hit mobile games like Diamond Dash, City of Wonder, Zenonia 5 and Matching with Friends for Facebook, and offers tools for both established and independent developers alike. To date, the engine has been downloaded 300,000 times around the world since its release in 2010. Continue reading Twelve of Pocket Gamer’s Top 50 International Game Developers Use Cocos2d-x Game Engine