Frima Studio Draws in AAA Artist and Art Director

Stephan Martiniere joins forces with Frima’s concept art house, Volta, and VFX division, Frima FX

QUEBEC CITY – April 16, 2012 – Frima Studio announced today that it has teamed up with the acclaimed concept artist and art director Stephan Martiniere to strengthen the art direction and concept art development practice at Volta and Frima FX, divisions of Frima Studio. Mr. Martiniere will be lending his talents to Frima Studio and specifically will be working with Volta, the concept art division, and Frima FX, the special effects division. With this “rock star” addition to the Frima team, the company will attract new business opportunities and provide Mr. Martiniere with a world-class development team. Mr. Martiniere will bring his art direction skills and concept art development to both videogames and cinematic projects.

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Blackjack Superstar Jeffrey Ma, Game Designer Richard Bartle, Stanford Professor Byron Reeves Added to GSummit Lineup

Hands-On Gamification Workshops Nearly Sold Out

NEW YORK – April 11, 2012 – The Gamification Summit (June 19-21, San Francisco) today announced several significant additions to its speaker lineup, including thought leaders, academics and experts from a variety of disciplines. New speakers that will take to the GSummit stage to discuss the latest in techniques for engaging employees and customers in the new economy include Tim Vandenberg, one of the world’s top-ranked Monopoly players and inspiring educator; Richard Bartle, renowned game designer and professor; Jeffrey Ma, card game expert and protagonist of the book Bringing Down the House and movie 21; and more. GSummit organizers have also revealed that the hands-on Gamification Workshops featuring experts Gabe Zichermann and Mario Herger are nearly sold out with fewer than a dozen confirmable spots remaining.

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Nyko Technologies Granted US Patent for Video Game Controller Charging Systems

Nyko’s line of charging stations for Wii, Xbox 360, PS3 now protected by patent

LOS ANGELES – April 5, 2012 – Nyko Technologies®, the #1 third-party game accessories company, today announced it has been granted a US patent for its inventive systems for storing and charging video game controllers. Nyko was the first company to announce and market a controller charging dock starting with its Wii Charge Station in January 2007 and continues to innovate on its original design with popular controller charging docks for Wii, Xbox 360, and PlayStation3. As part of the process of protecting its patent, Nyko has today filed complaints against companies whose products infringe upon Nyko’s Intellectual Property.

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Nyko Zoom is the #1 Selling Kinect Accessory in 2011, Granted US Patent

NPD Data: Nyko also Top Console Accessories Manufacturer in 2011

LOS ANGELES – April 3, 2012 – Nyko Technologies® announced today that they’ve been awarded a legal patent on their Zoom for Kinect lens accessory from the US Patent Office. The Zoom was the #1 selling Kinect accessory in 2011, and one of Nyko’s bestselling items of the year. At its September launch, the Zoom was available at 20,000 retail locations and numerous online stores, marking Nyko’s first street-dated product launch. According to the NPD Group, Nyko was also the #1 branded third party manufacturer of current gen (Wii®, PlayStation®3 and Xbox 360®) console accessories in 2011 based on units sold, totaling over 3.6 million items. The NPD is an independent consumer market research firm that confirmed Nyko’s sales leadership for the second consecutive year.

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Keynote Speakers Announced for the 2012 East Coast Game Conference

BioWare and Zynga Creative Leaders to Share Insights on How Gaming Will Continue to Change the World

East Coast Game Conference logoRALEIGH, N.C. – March 27, 2012 – The Triangle Gaming Initiative (TGI) today announced keynote speakers for the 2012 East Coast Game Conference (ECGC), taking place April 25–26 in Raleigh, NC. BioWare Senior Creative Director Paul Barnett and Zynga East Coast Executive Producer Paul Stephanouk will each share their insights on the state of the industry, the impact of new platforms on the growth of gaming, and how games have and will continue to impact the world we live in.
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Draw Something Designer Dan Porter, to Deliver Featured Talk at Gamification Summit


OMGPOP joins new speakers from Google, Klout, eBay and Mozilla –
Early Bird Discounts End March 29th

NEW YORK – March 21, 2012 – Gamification Summit has today announced the addition of Dan Porter of OMGPOP, creator of the hit game Draw Something, to the list of featured speakers at the third GSummit. Taking place in San Francisco June 19-21 and with limited workshop space selling out quickly, GSummit has also extended its Early Bird pricing, representing $300 in savings, until March 29.

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“Le Game” Announced at GDC 2012 – Created to Promote French Video Game Industry

A new brand to promote French videogame creativity, funded by the French trade association and backed by the French government


SAN FRANCISCO – March 6, 2012 – In association with Game Connection USA at the 2012 Game Developers Conference in San Francisco, the Syndicat National du Jeu Vidéo (France’s videogame trade association) and partners are proud to announce the creation of the new brand to promote the French videogame industry, Le Game, as well as their official motto, “Uncompromising Creativity from France.” Backed by the government of France, Le Game will facilitate awareness and trade opportunities for French game developers and publishers on a global scale.
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Joystick Labs Provides Funds With Benefits

Innovative Video Game Accelerator Builds on Past Success, Sets Date for 2012 Program

Joystick Labs logoDURHAM, N.C. – February 23, 2012 – Joystick Labs (www.joysticklabs.com), an innovative accelerator program dedicated to the success of startup video game studios, announced today that their 2012 program will begin on August 20 with an application deadline of May 25. Joystick Labs provides funding and mentorship for aspiring game development teams through a unique 12-week program in Durham, North Carolina. Since its inception in 2010, Joystick Labs has funded and mentored seven startup game studios, including:

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