Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time
SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.
For more information on Chartboost Store, please visit www.chartboost.com/store. Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games
Scimob releases new mode and categories to mobile word game
Montpellier, France – July 10, 2013 – Scimob today announced the multiplayer update to their critically acclaimed word-guessing game 94 Seconds. The game now challenges players to see who can guess the most words with just one category and one letter in just 94 seconds! Players can face off against friends or one of the 12 million other users who have joined the game since its February 2013 debut. 94 Seconds, including the new multiplayer mode, is free on the App Store and Google Play. Continue reading Multiplayer Madness Comes to Chart-Topping 94 Seconds
COPENHAGEN, Denmark – July 3, 2013 – Playdead today announced the release of LIMBO for iPad, iPhone, and iPod touch. Download the game now for $4.99 on the App Store.
In an effort to let LIMBO reach as many devices as possible, Playdead is now ready to deliver a seamless touch-based experience on the iPad 2 (and higher), iPad Mini, iPhone 4S (and higher), and the latest generation of iPod Touch. Continue reading LIMBO is available on the App Store
Gamenauts announces release date and trailer for drive & shoot iOS game
SAN JOSE, Calif. – July 1, 2013 – Gamenauts, in conjunction with developers Nerdook Productions and Nightspade, today announced the release date for their highly anticipated iOS doomsday shooter, Nuclear Outrun. To entertain players while they await imminent annihilation, Gamenauts also unveiled the official trailer: http://youtu.be/wsx5vpPdjlo Continue reading Nuclear Outrun Brings Hilarity to App-pocalypse on July 18, 2013 with New Trailer
Konami and CocoaChina Reintroduce Classic Arcade Hit
BEIJING – June 26, 2013 – International mobile game developer CocoaChina/Chukong, in partnership with legendary digital entertainment company Konami, today announced the release of Contra: Evolution for iOS. All of the bad guy-blasting, platform-jumping fun of the original 1988 Nintendo Entertainment System version of Contra is now available on iPhone, iPad and iPod Touch for veteran fans and players new to the franchise to enjoy. Continue reading Contra: Evolution Blasts onto iOS
COPENHAGEN, Denmark – June 26, 2013 – We are proud to announce that a dedicated team here at Playdead has now completed LIMBO for the iPad, iPhone and iPod Touch.
The release of LIMBO into its largest market to date, follows the news that LIMBO has already sold over 3 million copies across Playstation 3, Xbox 360, Steam, Mac App Store and Playstation Vita. Continue reading LIMBO is available on the App Store next week
Offering new in-app badge scanning technology, DoubleDutch continues rapid growth
SAN FRANCISCO – June 25, 2013 – DoubleDutch, the leading provider of branded mobile applications for tradeshows, conferences, and events, today announced badge scanning for exhibitors. This feature significantly increases opportunities for exhibitors and sponsors to capture lead contact information instantly, connect digitally with attendees who visit their booths, and nurture those relationships throughout the rest of the event. DoubleDutch is the only event app provider that creates an app with a focused social network, and lead scanning within the mobile conference app is a new way to integrate exhibitors and sponsors into the event experience. Attendees can use the app to engage with exhibitors, session content, event organizers and other participants. By combining lead scanning software within the interactive mobile conference guide, DoubleDutch deepens its focus on delivering actionable business insights to organizers based on behavioral data captured by the mobile application. Exhibitors also see increased Return On Investment (ROI) by empowering booth staff to scan leads in the app, and continue conversations started at the booth through mobile. Worldwide, there are more than 20 million events per year that can benefit from DoubleDutch’s integrated event technology. Learn more about DoubleDutch’s capabilities at http://doubledutch.me/. Continue reading Mobile Event Leader DoubleDutch Introduces New Technology for Event Marketing ROI
Tower Defense Meets Match-three in Chilean Startup Syrenaica’s First Title, now available on new platforms
SANTIAGO – June 20, 2013 – Evilot, the first title from Chilean game developer Syrenaica is available today for PC and as a universal iOS app for iPhone and iPod touch, no longer exclusive to iPad. Combining the best elements of two popular genres, Evilot is a puzzle defense game where players command the forces of Count Dolfus, a retired semi-evil mastermind whose brooding Golden Years are being disturbed by an army of do-gooders bent on conquering his castle (and stealing all his loot). A free demo version is available on the iTunes App Store along with the full version for $0.99, while the Windows PC version is a mere $1.99. Continue reading Evi-lot More Options: Puzzle Defense Game Evilot Now on iPhone and PC