SAN FRANCISCO – May 20, 2013 - PlayFirst® Inc., a global leader in mobile games for family and friends, today announced Diner Dash® is now on Google Play™, bringing one of the world’s most beloved mobile games to millions of new players around the globe. Available immediately for free download on Google Play, Diner Dash serves up fast-paced fun and dramatically extends the reach of the franchise to a vast new audience of Android™ users that have been eagerly awaiting their chance to play one of mobile gaming’s true classics. Continue reading
NEW YORK — April 24, 2013 – Video Games Intelligence has announced today the launch of Independent’s Day, an afternoon of conference sessions and networking focused on indie mobile game development, on May 13th, prior to the start of their annual Mobile Gaming USA West conference in San Francisco on May 14-15th. Continue reading
Cross-platform open-source mobile game engine powers some of the most prestigious mobile developers worldwide
BEIJING – April 10, 2013 – Cocos2d-x, a leading cross-platform open-source 2D game engine, is powering games for a dozen of the 2013 PocketGamer.biz Top 50 Mobile Game Developers, including Disney Mobile, Gree, Konami, Zynga, Wooga, Gamevil and DeNA. The engine powers hit mobile games like Diamond Dash, City of Wonder, Zenonia 5 and Matching with Friends for Facebook, and offers tools for both established and independent developers alike. To date, the engine has been downloaded 300,000 times around the world since its release in 2010. Continue reading
From DOOM to Dash®, Hall brings award-winning experience to leading mobile game developer
SAN FRANCISCO – April 3, 2013 – PlayFirst® Inc., the global leader in mobile games for family and friends, today announced that Tom Hall has joined the company as a principal designer. Hall brings proven experience in game design, character development, and quest creation across multiple platforms to PlayFirst. In addition to creating such global hits as DOOM and the Wolfenstein 3D series, Hall has also designed several puzzle games, pioneered gaming genres, and won over 60 professional industry accolades and awards. Continue reading
Groundbreaking tower defense game pits peace-loving Trolls against angry Gods and Vikings of Norse mythology
OSLO, Norway — March 21, 2013 —Look out, here comes yet another stuffy announcement about an indie development studio formed by gaming veterans! Let me guess… they have groundbreaking new features that will turn the industry on its head? Well buckle in… here we go again!
Megapop, a startup studio founded by former Funcom (Age of Conan, The Longest Journey) and Artplant (Battlestar Galactica Online) developers, today unveiled Trolls vs Vikings, their debut game mobile / PC puzzle game, which will be demonstrated at GDC 2013.
200 million players worldwide now play a Storm8 game
REDWOOD CITY, Calif. - Jan. 22, 2013 - Mobile social gaming leader Storm8 today announced that its mobile gaming network continues to grow at a fast pace and now serves more than 10 million daily active users (DAUs). The company also announced that its network now reaches 200 million players worldwide. Storm8 has doubled its DAU and user base in less than a year through continued expansion into new game genres, like Social Arcade and Social Casino, attracting brand new audience of players. Continue reading
King.com’s Top 10 Facebook Game Candy Crush Saga Now Available on Mobile
SAN FRANCISCO & LONDON – Nov. 15, 2012 – Leading casual social games company King.com today announced the launch of its most popular Facebook.com game, Candy Crush Saga, for all iOS devices – iPhone, iPad, iPad mini and iPod touch. The match-3 game’s over 5 million daily players and the hundreds of millions of Apple mobile device users will now be able to play the game anywhere, anytime – ensuring their leaderboards, scores, progress and virtual goods are fully synchronized regardless of where they play. Candy Crush Saga follows King.com’s highly successful launch of its popular Bubble Witch Saga game on mobile earlier this year. Continue reading
MILAN, Italy – Nov. 2, 2012 – Atlantyca Lab, the division of Atlantyca Entertainment dedicated to the development of proprietary and third-party acquired brands for videogames, apps and content for the Internet, has partnered with Forge Reply to develop videogames based on award-winning fantasy author Joe Dever’s hugely popular “Lone Wolf” series of gamebooks. The announcement was made by Pierdomenico Baccalario, Managing Director of Atlantyca Lab, which is the rights holder of the Lone Wolf IP brand.