Chartboost Partners with Sequoia in $19 Million Series B

Chartboost now reaches 300 million monthly active devices powering six billion game sessions per month

SAN FRANCISCO – Jan. 8, 2013 – Chartboost today announced a partnership with Sequoia Capital to accelerate its growth and further develop the business engine for mobile game developers so they can focus on building kickass games. The $19M round was led by Sequoia and included participation from existing investors TransLink Capital and SK Telecom Ventures. Chartboost allows game developers to reach new users through cross-promotion, make money from their games, and collaborate directly with fellow developers through the Direct Deals Marketplace.

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TreSensa Brings Cross-Platform and Multiplayer Development Technology to Game Studios

 New company receives angel round of funding and announces beta of its new platform

NEW YORK – July 23, 2012 – TreSensa announced today the launch of its new platform for mobile and social developers to create single and multiplayer games that are compatible with all devices. With the support of a $1.0m angel round of funding, the new company will provide cross-platform and multiplayer technology and services that let producers focus on their game’s fun and creativity, lower the time and expense of game development, and expose new, innovative channels for game discovery and monetization.
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Joystick Labs Provides Funds With Benefits

Innovative Video Game Accelerator Builds on Past Success, Sets Date for 2012 Program

Joystick Labs logoDURHAM, N.C. – February 23, 2012 – Joystick Labs (www.joysticklabs.com), an innovative accelerator program dedicated to the success of startup video game studios, announced today that their 2012 program will begin on August 20 with an application deadline of May 25. Joystick Labs provides funding and mentorship for aspiring game development teams through a unique 12-week program in Durham, North Carolina. Since its inception in 2010, Joystick Labs has funded and mentored seven startup game studios, including:

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SoftKinetic Debuts Ultra Short-Range Drivers for Gesture Recognition Cameras at CES

DepthSense™ 311 Professional Kit Able to Track from Less Than Six Inches, Enabling Laptop Capability

SoftKinetic logoBRUSSELS & LAS VEGAS – January 9, 2012 – SoftKinetic™, the leading developer of end-to-end gesture recognition solutions, today announced that its popular DepthSense™ 311 (DS311) gesture recognition camera solution now includes the ability to track gesture commands from less than one foot away.

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SoftKinetic to Demonstrate HD Gesture Recognition Camera at Consumer Electronics Show

Compact DepthSense™ 320 Camera Prototype Provides HD RGB, Quadruple Resolution of Current Popular Systems

SoftKinetic logoBRUSSELS – January 5, 2012 – SoftKinetic™, the leading developer of end-to-end gesture recognition solutions, today announced that it will demonstrate the newest prototype of its popular DepthSense™ line of time-of-flight cameras at next week’s Consumer Electronics Show (CES). The DepthSense 320 (DS320) includes a high-resolution QVGA depth sensor and a wider field of view, combined with HD video and microphones. This system will provide high-quality depth tracking for video games, video conferencing and other interactive applications.

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