Liquid Swords’ debut title delivers a focused noir experience driven by pressure and irreversible decisions 

NACKA, SWEDEN – February 26, 2026 Liquid Swords, the studio founded and led by a senior team whose past work helped create genre-defining action experiences like Just Cause and Mad Max, today announced at IGN Fan Fest that their debut title, Samson: A Tyndalston Story, is launching on April 8th. Samson delivers an action experience grounded in consequence and survival, set in a city built to deliver tension at every turn. Players can wishlist Samson: A Tyndalston Story on Steam and the Epic Games Store today.

Read more: Samson: A Tyndalston Story, a Hard-Hitting Action Experience From the Creator of Just Cause, Slams onto PCs on April 8th

Watch the IGN Fan Fest trailer here

After decades of building expansive worlds, Samson is the result of a seasoned team fine-tuning their experience into a refined ambition: smaller in scope but sharper in execution. Combat is grounded and physical, and vehicles serve as tools for momentum and escape. Players take on the role of Samson McCray, a man fighting to stay ahead of a crushing debt that tightens by the hour as they navigate Tyndalston, a corrupt city that reacts to their choices. Every job, fight, and decision leaves a mark that cannot be undone.

Samson is built on a simple, brutal truth: every day has a cost. Debt grows with interest, and time is not on your side. Each job burns a limited pool of Action Points, and every decision shifts how the city treats you—there are no do-overs. Players have to move forward because standing still makes everything worse.

“I’ve spent a large part of my career building massive games. With Samson, we knew that bigger doesn’t always equal better and had to be extremely deliberate in what we built,” says   Christofer Sundberg, Founder and Creative Director at Liquid Swords. “Samson is the result of our team’s work, tirelessly fine-tuning what our players expect, and more importantly, what makes games fun.  It’s not bloated, it’s all about focus, and we keep players at the center of every decision. Fans of gritty 90’s action flicks have something to look forward to when Samson releases on April 8th. Buckle up, because you’re in for a ride.“

Samson: A Tyndalston Story Core Pillars

  • Debt Defines Everything: Your debt grows every day. Your next move determines whether you stay afloat or collapse under the weight.
  • Action Points Set the Pace: Every job drains a limited daily pool. Every choice forces a trade-off.
  • Combat With Consequence: Fights are grounded and punishing. Violence is a tool, not a spectacle.
  • A City That Pushes Back: Tyndalston tracks your decisions. Faces, factions, and streets shift with your actions. Nothing is forgiven.

Players who want to see a deep dive into Samson’s combat and vehicle gameplay can check out this developer diary here

Samson: A Tyndalston Story will be available for purchase on Steam and the Epic Games Store at launch for $24.99 USD.

To learn more about Samson: A Tyndalston Story, visit the website here. The press kit, including key art, screenshots, and logos, is available here.

About Liquid Swords
Liquid Swords was founded in 2020 by Christofer Sundberg, creator of the Just Cause franchise and founder of Avalanche Studios. Based in Sweden, the studio develops focused, high-impact action experiences defined by player agency, pressure, and consequence. Backed by NetEase Games and private investors, Liquid Swords is built around a veteran team with decades of expertise in combat systems, systemic design, animation, and action-driven narrative. Their work reflects a clear vision: games that hit hard, stay sharp, and never lose sight of the player at the center.

Media Contact:
TriplePoint PR on behalf of Liquid Swords
liquidswords@triplepointpr.com