Dashlane Releases Disruptive iOS App That Enables Instant Checkouts Anywhere

 

Proprietary Technology Set To Unlock Mobile Shopping At Scale

“Welcome to life in the Dashlane”

NEW YORK – July 24, 2012 – Dashlane, a New York-based tech start-up, today unveiled an advanced, game-changing release to their iOS app. Since their public launch in mid-April, Dashlane has been the first product to offer lightning-fast checkouts, logins, and form-filling across the Internet, with no custom builds or integration required. With today’s iOS release, the technology, based off real-time super-intelligent semantic analysis of any webpage, is extended to the mobile web. Now users can have this same frictionless transactional and navigational experience on their iOS devices.

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Blurtt Update Introduces Private Blurtting

Also Adds Ability to Insert Images Directly into Text Messages

NEW YORK & DALLAS – May 23, 2012 – Blurtt, the popular iOS app that allows people to create and share messages that integrate images with captions, has today released an updated version of the app which adds the option to post to the Blurtt community or keep your blurtt private. Users can also now compose blurtts and send them to friends and family individually by inserting them into text messages, allowing them to create image-enhanced private messages, creative greeting cards, and more. The update, like the app itself, is free on the iTunes App Store.

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Atari Reveals Semi-finalists of Pong® Indie Developer Challenge


Twenty Studios Selected from 87 Submissions to Compete for Cash Prizes, Publishing Agreement and Recognition in Atari’s Developer Spotlight

LOS ANGELES – May 1, 2012 – Atari today revealed the 20 indie developers advancing past the first round of the Pong® Indie Developer Challenge, becoming semi-finalists in the pursuit of the ultimate chance to release an iOS title under the Pong brand. The 20 semi-finalists, chosen from a total of 87 submissions, will now work to deliver a game build and compete to become contest finalists, earning Atari’s publishing support, upfront cash prizes and a position on Atari’s Developer Spotlight. To view the qualifying semi-finalists, please visit http://atari.com/pongdeveloperchallenge/.

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World of Battles: Morningstar Now Available on Steam – Multiplayer Real-Time Strategy with a Wargaming Twist

Free to play real-time strategy game gains Clan & Global Maps and New Giants

 

 

 

 

PARIS — April 25, 2012 — Renowned PC developer Frogwares today announced a huge global update for World of Battles: Morningstar,  the free-to-play online real-time strategy game (RTS). The Clan system lets you team up with other players to protect your turf and conquer your neighbors. The Global Map system offers a metagame where players can command their armies in a board-game like setting. A wide range of other new features includes new Giants and equipment, new battlefields, a reworked shop system, plus in-game balancing and tweaks. It’s practically a brand new game, blending tabletop war gaming with fast RTS action. To see for yourself, check out World of Battles: Morningstar on Steam today!

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Get Out Your Fly Swatters – Pocket God Episode 44 Infests the App Store with Locusts

iOS Hit’s Next Apocalypse-themed Update Torments Pygmies with a Plague of Flying Insects

SAN FRANCISCO – April 4, 2012 – What’s that buzzing noise? Is that a low-hanging cloud coming in? Oh, it’s just a plague of locusts descending on the Pygmies of Pocket God! The Aztec calendar on Apocalypse Island continues to count down in Pocket God Episode 44: The Perfect Swarm, opening a new room in the island’s temple that houses the plague’s source – the locust queen! Available on the iTunes App Store today, Pocket God’s latest content update brings insect-riddled fun as well as a new Mondo Skin Pack to the hit iOS phenomenon.

To utilize the power of the locust swarm, players must access the temple on Apocalypse Island and feed a Pygmy to the locust queen. Impregnated with locusts, the queen’s belly will rumble and players can press it to send locusts spewing out of her tail. The swarm is immediately under the players control, able to be swiped around the screen for deadly effect.
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Frima Becomes The First Quebec Company To Earn Work-Family Balance Certification

QUEBEC CITY – April 4, 2012 – Mission accomplished for the digital entertainment company Frima. One year after the Quebec Ministry of Family established their standards for work-family balance, Frima became the first company to obtain certification from the Bureau de normalisation du Québec (BNQ). Frima is particularly proud to reach this important milestone, demonstrating its leadership and commitment to offering employees an attractive and challenging work environment.

“The well being of our employees and their families is a core value at Frima, hence our investment in a robust work-family balance program. Today’s recognition is a reflection of our ongoing efforts to promote a healthy balance between work and family life.  This certification further demonstrates that we are an employer ready to attract top talent both in Quebec and internationally,” said Steve Couture, CEO of Frima.

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