SETI Institute Game Jam Challenges Developers to Riff on the Search for Life in the Universe

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The SETI-Jam will Leverage Latest Science and Data to Inspire Learning.

Mountain View, Calif. – September 11, 2014 – The SETI Institute, the world’s only organization dedicated to researching the origin and nature of life in the universe, has today announced SETI-JAM, the first game development jam to utilize SETI Institute research findings, data, and input from key scientists. SETI-JAM is for game developers of every experience level interested in collaborating to create games on the theme of the Drake Equation, which is used to estimate the number of communicative extraterrestrial civilizations in the Milky Way Galaxy. While this equation is the theme for SETI-JAM, participants will also have access to actual data of over 70 scientists at the SETI Institute, including research on asteroids, the search for extraterrestrial intelligence, extrasolar planet detection, earthquake prediction, climate change, the birth of stars, and much more. This game jam is the first in a new SETI Institute Initiative to use games to engage the public in real science and the search for life in the universe. Continue reading SETI Institute Game Jam Challenges Developers to Riff on the Search for Life in the Universe

Super Monkey Ball Bounce Springs onto iOS and Android

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SEGA’s Original Mobile Blockbuster Is Back with an All-New Pachinko-Inspired Game

SAN FRANCISCO – September 4, 2014 – SEGA Networks Inc. today announced the arrival of Super Monkey Ball Bounce on iPhone®, iPad®, iPod touch® and Android devices as the newest game in the highly successful Super Monkey Ball franchise. Developed by acclaimed Three Rings™ studio, AiAi will guide players as they bounce, slide, and rebound their way through 119 levels and six unique worlds with more levels and new worlds coming soon. Players will take on the challenge of rescuing his six monkey friends, each a playable character with their own unique power, by facing a variety of exciting puzzles and boss fights. Continue reading Super Monkey Ball Bounce Springs onto iOS and Android

Award-winning Indie Forced Headed to Gamescom, PAX Prime

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BetaDwarf’s Over-the-top Arena Combat Game Exhibiting at Gamescom (Hall 9 – Booth A-045) and PAX Prime (Indie Megabooth, Booth 875), Announced for PC, Mac, Linux, and Wii U

COPENHAGEN, Denmark — Aug. 15, 2013 — BetaDwarf Entertainment, an independent game studio formed by students who first worked and lived together in a university classroom, today announced that its co-op arena combat game, Forced, recently chosen as a Level Up 2013 Intel® award winner, will be available for hands-on demos at this year’s Gamescom (Hall9 – Booth A-045) and PAX Prime (Indie Megabooth, Booth 875). Forced, in which players choose one of four unique classes and participate in fast-paced arena carnage with friends or in a single-player campaign, will be available for PC, Wii U, Mac, and Linux this fall. To see Forced’s frenetic fighting in action, view the recent gameplay trailer: http://youtu.be/TGyT0O5iaiQ. Continue reading Award-winning Indie Forced Headed to Gamescom, PAX Prime

Award-winning Puzzler Tiny Brains on Show at PAX Prime

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Spearhead Games Offering new Demo Content in Booth 6305, Plans to Release its Indie Co-op Game as a PS4 Launch Title

MONTREAL — Aug. 14, 2013 — Spearhead Games, an independent game studio founded by former EA, Ubisoft® and Eidos® developers, today revealed that it intends to publish Tiny Brains, the co-op puzzle game that drew wide acclaim at this year’s E3, as a PlayStation® 4 launch title, alongside simultaneous releases for Xbox LIVE® Arcade and Steam. However, PAX Prime attendees won’t have to wait to get their hands on PS4 controllers and play Tiny Brains: they can try a demo at the show in booth 6305. Continue reading Award-winning Puzzler Tiny Brains on Show at PAX Prime

Fun Run Hits 30 Million Downloads, with 10 Million Monthly Active Users

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Synchronous Multiplayer Racing Game for iOS and Android Boasts Over 1.5 Billion Games Played

TRONDHEIM, NORWAY – August 7, 2013 – Dirtybit, a leading Norwegian mobile games studio, today announced that Fun Run, a real-time multiplayer racing game, has achieved 30 million total downloads on iOS and Android platforms. Originally launched in September of 2012, Fun Run has 10 million monthly active users and has hosted more than 1.5 billion online gameplay sessions to date.

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Kiwi Partners with Sequoia, Closes $9 Million in Funding to Build Mobile Entertainment Business

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Company Leads on Android with Chart-topping Games

PALO ALTO, Calif. – July 29, 2013 – Kiwi, Inc., an Android-focused mobile entertainment company, today disclosed that it has partnered with Sequoia Capital and secured a total of $9 million in funding led by Sequoia, represented by Alfred Lin, and AdMob founder Omar Hamoui. Guitar Hero co-creator Charles Huang and SV Angels also participated in the funding. Continue reading Kiwi Partners with Sequoia, Closes $9 Million in Funding to Build Mobile Entertainment Business

PlayFirst Honors Vow to Expand Platform Offerings, Brings Wedding Dash to Google Play

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Leading mobile game developer romances Android audience with fan favorite, Wedding Dash

SAN FRANCISCO – July 25, 2013 – PlayFirst® Inc., the leading mobile game developer for families and friends, today announced the debut of Wedding Dash®, the company’s latest release on Google Play™. Continuing PlayFirst’s multiplatform expansion, Wedding Dash® is the latest DASH® franchise hit to make its way onto Android™. Diner Dash® and Cooking Dash® both launched on Google Play earlier this season and each achieved a top 10 spot in the Top New Free apps category. Boasting millions of downloads to date on iOS and Kindle Fire, Wedding Dash for Android is sure to join the procession of hits for PlayFirst and add to its more than 11 million monthly mobile users.  Continue reading PlayFirst Honors Vow to Expand Platform Offerings, Brings Wedding Dash to Google Play