---
title: "Rivalries Ignite the Rift in Riftbound: Vendetta"
date: 2026-07-06
category: Games
author: "Kaila Fuller"
source: https://pressreleases.triplepointpr.com/2026/07/06/rivalries-ignite-the-rift-in-riftbound-vendetta/
markdown: https://pressreleases.triplepointpr.com/md/rivalries-ignite-the-rift-in-riftbound-vendetta.md
agency: TriplePoint PR
description: "Riftbound: Vendetta brings enemy-color-pair Legends, three new mechanics, and more. TLDR: Riot Games shared a new look at Riftbound: Vendetta, the fourth set in the Riftbound: League of Legends Trading…"
---

# Rivalries Ignite the Rift in Riftbound: Vendetta

Riftbound: Vendetta* brings enemy-color-pair Legends, three new mechanics, and more.*

**TLDR:**

- Riot Games shared a new look at *Riftbound: Vendetta, *the fourth set in the *Riftbound: League of Legends Trading Card Game *(TCG)*,* in the latest developer update.
- *Riftbound*’s fourth set is all about rivalry, pairing enemy-color Legends like Shen and Zed, Mel and Ambessa, and more.
- *Vendetta* introduces new mechanics to *Riftbound*, including Flow, Burn, and Empower.* Vendetta *also adds a new card type, Unit-Gear, along with Decrees and new tokens: Tentacle, Shadow Clone, and Empowered.
- Showdown Decks debut with *Vendetta*, giving two players ready-to-play decks in a single box, starting with Shen versus Zed.
- *Vendetta* releases July 31 in English and Chinese, with a French release on October 23. Pre-Rift events begin July 24.

**Date: July 6, 2026**

**What you need to know:**

- *Riftbound*’s fourth set is all about rivalry: clashes between former friends, mortal enemies, and members of the same family. When you choose a Legend in *Vendetta*, you step into a conflict that was here before you and will persist long after your game ends. After all, there is no Shen without Zed, and no Mel without Ambessa. It’s the conflict that makes you legendary.
- Players can look forward to the following new mechanics coming to *Riftbound* with *Vendetta:* **Flow** lets you play cards from your trash instead of from your hand. It draws on the *League of Legends* champions who use Energy, capturing how quickly they recover and reuse their abilities.

- **Burn** sends cards from a Main Deck to the trash. Some cards burn your own deck to fuel synergies, while others attack an opponent’s deck directly.

- **Empower** gives cards the potential to gain new abilities once they're in play, often after paying a cost. You can get a card on the board one turn, then amplify its might or effect on another.

*Vendetta* debuts a new card type, **Unit-Gear**, which counts as both a unit and gear. The set also introduces **Decrees**, a cycle of spells designed around Domain rivalries, with each Domain’s decree striking hard against cards of its opposite color.

Collectors have plenty to chase. *Vendetta* represents its nine new Legends with signed Overnumbered variants and adds 22 Rival Overnumbers, diptych cards celebrating the legendary rivalries of the *League of Legends* universe and designed to be displayed as pairings. The set also brings the **Crystal Rose Alt Arts**, carrying *Wild Rift*’s returning skin line into *Riftbound*.

On the product side, *Vendetta* introduces **Showdown Decks**, a new two-player box with two ready-to-play decks, launching with the question at the heart of the set: Shen or Zed, whose blade is deadliest? The lineup also includes the Booster Display with new Akali, Ambessa, and Mel box art, the Vault, and Pre-Rift Kits with seeded packs for each new Legend.

**Assets**: *Riftbound* press kit is available [here](https://www.dropbox.com/scl/fo/fgpehc22hujcuy2k6b1lz/AAGmZEQ9ZH06lHxeAVe9gSA?rlkey=7x8rggs6o1dfnf0sry8q2d6k5&st=rxde3x9s&dl=0).

**Learn More**: Visit the [*Riftbound*](http://riftbound.leagueoflegends.com)[website](http://riftbound.leagueoflegends.com) and stay connected to [*Riftbound*](https://linktr.ee/riftbound)[on social media](https://linktr.ee/riftbound).

**Boilerplates:**

***Riftbound********Riftbound: The League of Legends Trading Card Game* is Riot Games’ physical trading card game (TCG), bringing the deep lore and iconic champions of Runeterra into a strategic, competitive format. Designed for TCG players of all familiarity levels, *Riftbound* blends approachable mechanics with rich deck-building complexity, offering fresh ways to engage with the *League of Legends* universe. Riftbound is supported by a robust global Organized Play ecosystem, from weekly local store events to Regional Qualifiers and championship-level competition.

Follow @playriftbound on socials and visit [riftbound.leagueoflegends.com](https://riftbound.leagueoflegends.com/) for updates and more.

**Riot Games**[Riot Games](http://www.riotgames.com/) was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, [*League of Legends*](http://leagueoflegends.com/), which has gone on to be one of the most-played PC games in the world. In the years that followed, Riot released [*VALORANT*](http://playvalorant.com/)*, *[*Teamfight Tactics*](http://teamfighttactics.com/)*,* [*Legends of Runeterra*](http://playruneterra.com/)*, *and[*League of Legends: Wild Rift*](https://wildrift.leagueoflegends.com/). Riot’s titles have led to the creation of some of the most-watched and widely recognized esports in the world, culminating in events like the [League of Legends World Championship](https://watch.lolesports.com/) and [VALORANT Champions Tour (VCT)](https://valorantesports.com/), which are watched by millions of fans each year. Riot has also expanded its IP through multimedia projects across music, comic books, board games, and [*Arcane*](https://www.youtube.com/watch?v=IA-v_LB3Qpc), its Emmy-winning animated series.

**UVS Games**[UVS Games](https://uvsgames.com/) is a leading publisher of tabletop games, dedicated to bringing iconic franchises to life through innovative gameplay and immersive storytelling. Known for the long running CCG [*UniVersus*](https://uvsgames.com/universus), UVS Games blends fan-favorite properties with strategic mechanics, creating engaging experiences for both casual players and competitive enthusiasts in the tabletop gaming community.
