Prepared for a Scare? Outlast Playable at PAX East

Indie Survival-Horror Game Playable for the First Time Ever at the PAX East Indie MEGABOOTH, March 22-24 in Boston

MONTREAL – March 12,2013 – Red Barrels, an independent game development studio based in Montreal, today announced that its first title – PC survival-horror experience, Outlast – will be playable for the first time as part of the PAX East Indie MEGABOOTH in Boston, March 22-24. Attendees will be given a chance to walk the corridors of Mount Massive Asylum in the shoes of investigative reporter Miles Upshur as he tries to escape the evils that roam the complex’s halls. For a preview of what horrors are in store, check out the teaser trailer here:

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QatQi Carves a New Niche in Word Games, Available Now on iOS

Chris Garrett Pushes the Genre Forward with Gorgeous Art, Meticulous Design, Fresh Mechanics

PLEASANT VALLEY, NY – Nov. 15, 2012 – Chris Garrett, an independent developer of word games, today announced the launch of his groundbreaking game QatQi, available for free in the App Store for iPad, iPhone, iPod touch and iPad mini. QatQi (pronounced “cat-key”) stands out from the crowd with inspired aesthetics, dynamic music, robust statistical and social features, and never-before-seen mechanics. QatQi isn’t just about laying down tiles and reaping the rewards – it’s a fully immersive, deeply challenging audiovisual experience.

Wordsmiths eager for something new can download QatQi today for free on the iTunes App Store. Continue reading QatQi Carves a New Niche in Word Games, Available Now on iOS

QatQi Creator Spells out a Launch Date

Gorgeous Word Game Set to Defy Genre Conventions on iOS Devices Nov. 15

PLEASANT VALLEY, NY – Nov. 1, 2012 – Chris Garrett, an independent developer of word games that please the senses and boggle the mind, today announced that his groundbreaking game QatQi will launch for iPad, iPhone, iPod touch and iPad mini on Nov. 15. QatQi (pronounced “cat-key”) aims to expand upon common features of the increasingly popular word game genre, carving out a niche all its own with inspired aesthetics, dynamic music, robust statistical and social features, and never-before-seen mechanics. Players will discover a whole lot more than just laying down tiles and reaping the rewards. Continue reading QatQi Creator Spells out a Launch Date

Brain Candy Releases Dystopian Sci-fi Strategy Game Fray on Steam

Real-time, simultaneous multiplayer offers unique hybrid gameplay

PARIS – June 19, 2012 – Brain Candy, the high fructose independent game developer with 10 members from France, proudly announces the launch of their simultaneous turn based strategy game, Fray, on Steam. A first of its kind, Fray combines the strategic thinking of real-time strategy games with the fast-paced action of shooters to create a new and unique hybrid game unlike anything you’ve played before. To see the action one more time before diving into the future’s most dangerous virtual world, view the explosive trailer on YouTube.

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Atari Reveals Semi-finalists of Pong® Indie Developer Challenge


Twenty Studios Selected from 87 Submissions to Compete for Cash Prizes, Publishing Agreement and Recognition in Atari’s Developer Spotlight

LOS ANGELES – May 1, 2012 – Atari today revealed the 20 indie developers advancing past the first round of the Pong® Indie Developer Challenge, becoming semi-finalists in the pursuit of the ultimate chance to release an iOS title under the Pong brand. The 20 semi-finalists, chosen from a total of 87 submissions, will now work to deliver a game build and compete to become contest finalists, earning Atari’s publishing support, upfront cash prizes and a position on Atari’s Developer Spotlight. To view the qualifying semi-finalists, please visit http://atari.com/pongdeveloperchallenge/.

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Pong® Indie Developer Challenge Semi-finalist Announcement Moved to May 1, 2012


LOS ANGELES – April 23, 2012 – Atari today announced that semi-finalists of the Pong® Indie Developer Challenge will be revealed on May 1, 2012. With 87 great submissions in review, the judging panel has extended their evaluation period from the initial April 24, 2012 target announcement date in order to fairly consider all the quality entries and choose the best as its 20 semi-finalists. Those developers, qualifying for the final selection round, will prepare a game build and video trailer for submission in order to compete for publishing agreements, cash prizes and promotion on Atari’s Developer Spotlight.

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Atari Announces Major Updates to Pong® Indie Developer Challenge

Publishing Agreements Extended to Three Years, Developer Spotlight Unveiled, David Whatley Joins Judging Panel

LOS ANGELES – March 27, 2012 – Atari, one of the world’s most recognized publishers and developers of interactive entertainment, today announced several updates to its Pong® Indie Developer Challenge, most notably an extension of the rev-share publishing agreements from one to three years for all winners. The new publishing terms are intended to offer developers larger incentives for participation and increase their potential revenue as a result of their winning Pong submission.

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Joystick Labs Provides Funds With Benefits

Innovative Video Game Accelerator Builds on Past Success, Sets Date for 2012 Program

Joystick Labs logoDURHAM, N.C. – February 23, 2012 – Joystick Labs (www.joysticklabs.com), an innovative accelerator program dedicated to the success of startup video game studios, announced today that their 2012 program will begin on August 20 with an application deadline of May 25. Joystick Labs provides funding and mentorship for aspiring game development teams through a unique 12-week program in Durham, North Carolina. Since its inception in 2010, Joystick Labs has funded and mentored seven startup game studios, including:

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