Platform Provides Development Teams with Workflow Management, Insight, Technical and Marketing Capabilities; Closed Beta Registration Now Open
SAN FRANCISCO – August 28, 2013 – Gamebrain™ today revealed its cloud-based development and publishing platform, a new venture that aims to reduce the obstacles facing game developers when trying to create and monetize games. The core challenge of creating successful games involves weighing creative and artistic possibilities against technical capabilities and business demands. Gamebrain’s comprehensive platform simplifies this for developers by offering a clearly defined workflow with centralized access to information and resources that support the development process.
Developers can now sign-up for the closed beta at www.gamebrain.com, which is anticipated to launch in Q4 2013. In addition to early access, those accepted into the closed beta will receive 50GB of free, cloud-based storage.
“We saw a void in the market and designed Gamebrain to address the needs of small- to mid-sized development teams who shouldn’t have to compromise their creative vision for lack of professional resources and guidance,” said Eduardo Cervantes, CEO, Gamebrain. “Our platform will offer affordable access to traditionally cost-prohibitive tools in analytics, development, distribution and monetization to help teams bring their ideas to life.”
Gamebrain is also building a community for members to share technical know-how, and to find individuals with whom to collaborate on projects. The inclusion of an Asset Store will enable users to shorten the timeline for projects by acquiring readily available sound, illustration, and animation assets from other developers (or make additional money by selling their own assets to other Gamebrain users).
Gamebrain’s Development Workflow will guide developers through traditionally complicated and cost-prohibitive processes during the execution of projects, either independently or as a team. Gamebrain will also advise game development teams about critical decisions relating to development, distribution, and monetization through the provision of resources such as whitepapers and seminars.
Developers are not locked into following Gamebrain’s guidance or utilizing all of its services. The platform’s flexible framework gives developers the freedom to define their objectives while making it easy for them to choose and add supplemental resources. Users are under no obligation to publish their games through Gamebrain, although the platform will provide developers with a simple and efficient way to reach hundreds of additional distribution channels around the world.
During the initial phase of the closed beta, developers will be able to create accounts, access the platform’s social features, begin managing their project workflows, and save project files to 50GB of Gamebrain’s free cloud storage. As the official launch date approaches in late 2013, expanded functionality will be available to closed beta participants.
More information about the platform will be released soon. To connect with Gamebrain, visit:
Gamebrain is a cloud-based development and publishing platform designed to address the challenges facing small and mid-sized game developers. Gamebrain consolidates various partners in all facets of game development, including game engine, art, animation, testing and market leading analytics, to offer developers a one-stop shop to take a project from ideation to monetization. Gamebrain is a subsidiary of mobile entertainment publisher Connect2Media, with offices in San Francisco, Manchester (UK) and Krakow (Poland). Gamebrain has received investment from leading venture capital funds Foresight Group and Enterprise Ventures.
To learn more about Gamebrain, please visit: www.gamebrain.com
Foresight Group has been managing investment funds on behalf of institutions and retail clients for almost 30 years. With a background in Private Equity and Venture Capital, Foresight has in excess of $1.2 billion in Assets under Management.
About Enterprise Ventures
Enterprise Ventures provides finance for small and medium-sized enterprises (SMEs). It manages funds to the value of over $200 million, mainly on behalf of organizations such as the European Community, national and local governments and regeneration bodies.
Marguerite Munoz, TriplePoint on behalf of Gamebrain