Opens Development to the Community for Upcoming Physics-based Competitive Game
MONTREAL – March 5, 2014 – Spearhead Games, the Montreal-based indie developer who brought co-op gamers the quirky puzzler Tiny Brains, has revealed the studio’s next project: a competitive physics-based video game for PC and consoles. Expanding the studio’s “always playtesting” philosophy, Spearhead Games will open the entire development process up to the community for feedback through weekly Twitch shows airing Thursdays at 7 p.m. Eastern at twitch.tv/spearheadgames. To make the new project even more of a challenge, the slightly masochistic but mostly lovable co-founders, Malik Boukhira, Simon Darveau and Atul Mehra, have decided to build the game in three months.
“What we accomplished last year was insane,” said Simon Darveau, co-founder at Spearhead Games. “We built a studio and a game in one year. I went from sleeping on Malik’s couch to building an awesome couch co-op game, and in the process we learned way more than we could have imagined.”
He continued, “Taking our experimental findings from Tiny Brains, we decided we want to give the community even more influence in building this new game. Everything will be open. Everything will be tested. Everything will be up for comment. This is the future of video games as we see it. Why not start the future now?”
Spearhead will reveal more about its upcoming title tomorrow, Thursday, March 6 at 7 p.m. Eastern during its weekly Twitch show at twitch.tv/spearheadgames. Tune in for updates on Spearhead’s communal development process – your ideas could rename the game, or even help to create the next character!
For an early look, check out Spearhead’s teaser video on YouTube here and download concept art here.
About Spearhead Games
Spearhead Games is a Montreal-based independent studio that believes in the power of community and fast-paced, iterative design. The studio’s first title, cooperative action puzzler Tiny Brains for PlayStation 4, PlayStation 3 and PC, follows the antics of four super-powered lab animals in their quest to escape a mad scientist’s nefarious tests. The studio’s next project, a competitive physics-based video game, is an experiment in community development. The team will document its progress and ask for feedback on weekly Twitch shows at 7 p.m. Eastern on Thursdays. Spearhead Games boasts AAA talent, founded by Simon Darveau, design director on Assassin’s Creed® III, Malik Boukhira, game designer on Assassin’s Creed 2 and Dead Space™ 3, and Atul Mehra, development director on the Army of TWO™ franchise. Follow the team @SpearheadMtl and twitch.tv/spearheadgames.
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Diana Smith
TriplePoint for Spearhead Games
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