The multisensory experience, which blends VR with practical effects, will head to Austin this summer after premiering at the Tribeca Film Festival
LOS ANGELES – April 12, 2019 – MWM Immersive, the division of MWM behind the sold-out immersive experience Chained: A Victorian Nightmare and the upcoming VR game Groundhog Day: Like Father Like Son, today released a trailer for War Remains, a boundary-pushing experience about the First World War presented by Dan Carlin (Hardcore History) that combines VR with practical effects and a tactile physical installation. MWM Immersive has also revealed that after premiering at the Tribeca Film Festival’s immersive program later this month, War Remains will open in Austin this summer. More details are coming soon.
Watch the new trailer here: https://www.youtube.com/watch?v=FE1IH5hFsR4
Directed by Academy Award-winning Brandon Oldenburg and developed by immersive storytellers Flight School Studio, with audio design by the legendary Skywalker Sound, War Remains takes audiences into the trenches of the war that changed everything. Using floor rumblers, wind effects and special haptics, along with a touchable physical set, War Remains allows people to experience one of the most nightmarish wars in history like never before.
Quote from Dan Carlin, who narrates War Remains:
“War Remains, our immersive attempt at a time machine-like dive into a Western Front battlefield, is the most realistic simulation to date of a nightmarish human experience from more than a century ago. I’ve always said that places like the Western Front at their worst were inconceivable to those who hadn’t seen them firsthand, but one of the valuable parts of this experience is it uses the latest technology and techniques to make it easier to imagine. In that sense I hope it’s an empathy-enhancement tool. It takes things one step further than film or television or video games have been able to do. I think it engages the senses and ‘lizard brain’ of someone experiencing it in a way that truly bridges the gap between something that is spectator-oriented to something that is participatory. It commands 100 percent of the audience’s attention. It refuses to be ignored.”
Quote from Ethan Stearns, Executive Producer of MWM Immersive, which produced the experience:
“We at MWM Immersive are beyond excited to bring audiences this incredible journey with the legendary Dan Carlin. His voice is an icon of the podcasting world and beyond, and we believe that this medium represents a captivating new way for Dan to share his stories. People have been connecting with Dan’s narrations for many years, and in so many ways, he acts as a portal for us into the most visceral moments in time. It was crucial to MWM that we maintain that unique power of Dan’s storytelling when translating it out of podcasts and into VR, and Dan quickly understood how to use this technology to recreate historical moments like has never been done before. This involved going beyond what you see, and tapping into what you hear. War Remains is just as much of an audio experience as it is a visual and haptic one.”
Tickets to experience War Remains at the Tribeca Film Festival are available here, and tickets for Austin will be on sale soon. Stay tuned for updates by visiting WarRemains.com and following War Remains on Twitter and Instagram.
Official Synopsis for War Remains:
In War Remains, podcast legend Dan Carlin (Hardcore History) uses the power of virtual reality to transport audiences into the most extreme battlefield in history – the Western Front of The First World War. In this multi-sensory experience, viewers enter a detailed physical set overlaid with a virtual environment that lets them literally reach out and touch the hellish landscape. As educational as it is exhilarating, the piece blends Dan Carlin’s classic narrative style with moments of unfettered combat to bring viewers closer to history than ever before. Even after exiting the immersive simulation and returning to the present day, audiences are left with the realization that, more than 100 years later, this war has yet to release its grip on the world. War Remains, presented by Dan Carlin, is directed by Brandon Oldenburg and produced by MWM Immersive with development by Flight School Studio and audio design by Skywalker Sound. MWM Immersive is the division of MWM that creates and distributes VR and other interactive entertainment made by the world’s best storytellers.
War Remains image assets are available in a press kit here.
About MWM Immersive
MWM Immersive, the virtual reality and interactive entertainment division of MWM (Madison Wells Media), partners with the world’s best creators to tell rich stories across genres and mediums. MWM Immersive brought audiences Chained: A Victorian Nightmare, a groundbreaking immersive experience that combines live actors and virtual reality, and Jon Favreau’s critically acclaimed VR project Gnomes & Goblins. Together with Sony Pictures Entertainment, MWM Immersive is also creating premium VR games based on Sony’s slate of motion pictures and franchises. Ethan Stearns, who produced the first ever Academy Award-winning VR project, Carne y Arena, serves as Executive Producer and oversees operations of MWM Immersive.
About Flight School Studio
Flight School is a studio of artists and technicians, fearlessly exploring the unknown in films, games, VR, AR and whatever lies in the wide and boundless sky. Collectively, the studio’s creative team boasts top creative accolades, such as Academy, Emmy, Annie, Cannes Lion and Lumiere Awards. In addition to developing self-released titles (Daytime Emmy Award nominated Manifest 99, Island Time VR, Creature in the Well), the team collaborates on innovative entertainment with agency and brand partners (Oculus, Google, Lionsgate, Sony, Dell, American Express, GM, SAP, Verizon). Since 2017, Flight School’s headquarters are in Dallas, TX alongside sister companies Reel FX and ATK PLN. Additional divisions are located in Hollywood, CA and Montréal, QC, staffed with curious pioneers creating the future of immersive experiences.
TriplePoint PR, for MWM Immersive