CCP Games Welcomes the Next Generation of Pilots to EVE Online with the Launch of Quadrant 3: Gateway

CCP Games revamps the new player experience and reveals its iconic starship MMO is coming to the Epic Games Store on September 23

REYKJAVÍK – September 14th, 2021 – Today, CCP Games released Gateway, the third Quadrant of 2021 for the spacefaring MMO, EVE Online. Quadrant 3: Gateway introduces the first installment of EVE Online’s revamped new player experience and skill training. CCP Games has also announced that it is launching EVE Online on the Epic Games Store on September 23, bringing its flagship game to more players.

Gateway focuses on a series of themed activities welcoming new and returning players to EVE Online. To celebrate the Quadrant’s launch, CCP has released this trailer: Gateway Trailer

EVE Online’s revamped onboarding experience is a rich, emotionally-driven narrative available for players arriving in-game for the first time. It introduces players to a fresh cast of characters that teach the essential features and controls, including how to pilot a ship, survive a firefight, make money, and more. After completing the training program, players will have a solid understanding of how to thrive amongst the stars.

“It is the best time in EVE’s 18-year history for pilots to fly into New Eden,” said Bergur Finnbogason, EVE Online’s Creative Director. “The heart of EVE Online has always been its players. For Quadrant 3 we are opening up the Gateway for new Capsuleers into EVE Online, starting with the new player experience. I’m excited to see how these new pilots will shape the game for years to come!”

In addition, Quadrant 3: Gateway will add new content and balance updates, such as changes to resource distribution that signal the start of greater updates to the scarcity of resources in New Eden. Players can expect to see further resource distribution changes in the fourth Quadrant of 2021, which kicks off November 2021. To learn more about Quadrant 3: Gateway, head over to this blog post here.

As part of the revamped skill system, Gateway also introduces customizable skill plans to EVE Online. Created with character development in mind, skill plans allow players to build, and share, a list of skills without purchasing or injecting them first. The streamlined system provides players with a better understanding of how skills function and help achieve aspirational goals. More information on skill plans can be found in the blog here.

“There are many ways to learn and grow in EVE now, whether it’s the training program, skill plans, or EVE Academy,” said Merkelchen, a member of the CSM 16, EVE’s democratically elected council of player representatives. “The veteran community is excited about this and there is truly no time like the present to jump into EVE, no matter how familiar you are with it.”

A whole new generation of players will soon be warping into New Eden when EVE Online comes to the Epic Games Store on September 23. This launch will make EVE Online the premier MMO on the platform.

EVE Online can be downloaded for free by visiting For all the latest information about the game, please visit EVE News.

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About EVE Online®
EVE Online (PC/Mac) is a compelling, community-driven sci-fi MMO game where players can build and pilot a wide variety of spaceships, traversing vast solar systems for free and choosing their own path from countless options, experiencing space exploration, immense PvP and PvE battles, mining, industry and a sophisticated player economy in an ever-expanding sandbox. EVE is a captivating game in which hundreds of thousands of players compete for riches, power, glory and adventure, forging their own destinies in a single thriving universe. For more information, visit

About CCP
CCP is a leading independent game developer that has been praised for its artistry, technology and game design that facilitates emergent behavior, empowering players with compelling means of self-expression. Founded in 1997 on the principle of pushing the envelope and breaking new ground on all levels, CCP is on a mission to create virtual worlds more meaningful than real life. With the launch of EVE Online in May 2003, CCP established itself as a pioneer of cutting edge massively multiplayer games, winning numerous awards and receiving critical acclaim worldwide. CCP is headquartered in Reykjavik, Iceland, and has additional studios in London and Shanghai. For more information, visit

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