New Eden’s Ground War Goes Live 24/7: EVE Vanguard Opens Paid Alpha Access on 10 November  

Available through the EVE Launcher, the alpha brings new maps, deeper weapon progression, and a growing connection to EVE Online; beta planned for Q3 2027 with Steam Early Access 

LONDON, England – September 17, 2026 – Fenris Creations today announced that EVE Vanguard, the in-development extraction-adventure FPS connected to the iconic sci-fi MMO EVE Online, will open live 24/7 paid alpha access exclusively through the EVE Launcher on PC from Tuesday, 10 November 2026. 

Building on July’s Operation Avalon playtest and community feedback, November’s release introduces three new maps, an improved story-driven new-player journey and expanded weapon progression. Players will also be able to enlist with New Eden’s empires and, as alpha development continues, contribute to Factional Warfare campaigns unfolding in EVE Online. Together, these additions build on the extraction-adventure gameplay at the heart of the current experience, supporting the long-term vision of evolving EVE Vanguard into a sci-fi MMOFPS through deeper player-driven systems and connections across New Eden. 

November’s alpha gives players ongoing access to build their Warclone’s arsenal, explore the game’s progression systems, and take an active role in helping shape what comes next. Moving into sustained live operations via the EVE Launcher allows the Fenris London team to continue to refine and expand the experience alongside players, addressing issues before welcoming a wider audience through Steam Early Access.  

Watch the Alpha News and Studio Update on YouTube: https://youtu.be/ETP5WfpSB04 

“During Operation Avalon, players told us what they enjoyed, what frustrated them and what made them want to go back for another deployment. That feedback is shaping November’s release, from how we introduce new players to what they can work towards as they build their arsenal,” said Scott Davis, Game Director for EVE Vanguard. “With deeper progression and more reasons to return, we’re ready to move beyond short playtests. Going live 24/7 in alpha through the EVE Launcher lets players settle in and find their own ways to play over weeks and months. Their experiences will help us improve and expand Vanguard ahead of Steam Early Access next year. That step will take the game into beta, where we’ll continue our collaboration with players as we welcome a broader audience.” 

In EVE Vanguard, players deploy as technologically immortal Warclones onto New Eden’s hostile planets to raid enemy sites, recover valuable technology, and decide how much to risk before extracting. Between deployments, players return to their Warbarge to craft equipment and prepare their loadout for the next incursion. 

November’s alpha expands that experience with: 

  • A new player journey: A refreshed tutorial and a new series of missions with narrative briefings introduce players to life as a Warclone. A new Jobs Board offers short missions to earn rewards and resources. 
  • Three new maps alongside ‘Lost Convoy’: ‘High Castle’ introduces high-security deployments with no player-versus-player damage. ‘Vorago’ takes players into a low-security chasm where both hostile forces and rival Warclones pose a threat. ‘The Vault’ pits three squads of three against one another in a competitive PvP labyrinth whose layout changes between deployments. Squads fight to be the only team to extract with rare Weapon Cores used to manufacture high-tier weapons. 
  • Expanded weapon progression: Using a weapon family earns Weapon Telemetry, opening access to more powerful variants and new loadout choices. The Gallente BR-60 Battle Rifle also joins the arsenal. 
  • A new Vanguard suit, improved movement, and overhauled UI: Warclones deploy in a newly crafted suit, with vaulting and mantling across medium and high cover. Refreshed interfaces improve squad formation, fitting, deployment, and post-battle reports. 
  • A greater role in EVE Online’s wars: Players can enlist with one of New Eden’s four empires and complete jobs to further their Warclone’s progression. As this system evolves, completed missions and expeditions will also generate War Effort for their chosen empire’s Factional Warfare campaigns in EVE Online, expanding the connection between ground operations and the wider interstellar conflict. 

The alpha will also bring improvements to aiming, enemy behavior, healing, and grenades. Further feature details will be shared in the coming weeks. Full details on pricing, access options and how to purchase will be announced closer to the 10 November release. 

Fenris Creations also confirmed that EVE Vanguard’s Steam Early Access launch is now planned for Q3 2027, when the game will enter beta. Periodic, time-limited playtests on Steam are planned ahead of Early Access, with dates to be announced. Players can wishlist and follow the game on Steam for development updates and future playtest announcements. November’s ongoing paid alpha will be accessible exclusively through the EVE Launcher. 

Learn more at evevanguard.com and join the EVE Vanguard Discord to follow development and share feedback. 

EVE Vanguard press materials are available here

About EVE Vanguard® 

EVE Vanguard is an in-development extraction-adventure FPS for PC set in the universe of EVE Online. Players deploy as technologically immortal Warclones onto hostile planetary surfaces to complete high-risk missions, secure resources, battle rival players and hostile forces, and build strength between deployments through persistent progression. Player actions will contribute to an evolving conflict across New Eden. Live 24/7 paid alpha access begins on 10 November 2026 through the EVE Launcher, with the game planned to enter beta through Steam Early Access in Q3 2027. 

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About EVE Online® 

EVE Online (PC/Mac) is a compelling, community-driven sci-fi MMO game where players can build and pilot a wide variety of spaceships, traverse vast solar systems for free, and choose their own path from countless options, experiencing space exploration, immense PvP and PvE battles, mining, industry, and a sophisticated player economy in an ever-expanding sandbox. EVE is a captivating game in which hundreds of thousands of players compete for riches, power, glory, and adventure, forging their own destinies in a single thriving universe. 

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About Fenris Creations 

Fenris Creations is an independent video game developer headquartered in Reykjavík, Iceland, with studios in London and Shanghai. Founded in 1997 on the principle of pushing the envelope and breaking new ground on all levels, the company is on a mission to create virtual worlds more meaningful than real life. With the launch of EVE Online in May 2003, Fenris Creations established itself as a pioneer of massively multiplayer online games, earning critical acclaim worldwide for its single-shard universe, player-driven economy, and emergent gameplay. Fenris Creations continues to build deep, persistent virtual worlds designed to evolve over decades in close partnership with their communities. 

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