
Company to Showcase Gesture Control on Nvidia Tegra Platforms
BRUSSELS, BELGIUM – March 25, 2013 – SoftKinetic, the world’s leading provider of 3D vision and gesture recognition solutions, today announced its presence at the upcoming 2013 Game Developers Conference (GDC) in San Francisco from March 27 – 29.
At GDC, SoftKinetic will demonstrate the capabilities of the DS320, the highest definition 3D camera available offering both close and long range capabilities (from 6” to over 10’) together with iisu 3.6 gesture recognition middleware, offering both finger and full body skeleton tracking on Windows, Linux and Android. The DS320 combines a high resolution depth sensor and HD RGB sensor, with a wide field of view for a more comfortable and convenient user experience at distances closer to the screen. SoftKinetic will also showcase new games and applications running on the ARM Cortex-A15 based platform, including Nvidia’s Tegra 3 and Tegra 4 platforms. Demonstrations will be given at the SoftKinetic private suite at the W Hotel and at booth #1334 on the GDC show floor, part of the Belgian Trade Commission pavilion. Continue reading SoftKinetic Returns to Game Developer Conference 2013