El Segundo, Calif. – April 6, 2020 – Time to break out the NerveGear! GungHo Online Entertainment (GOE) has announced that Sword Art Online is returning to Puzzle & Dragons in a limited-time collaboration. From April 6 – 19, players will be able to unleash some of Sword Art Online’s favorite characters and creatures as they battle their way through new dungeons and boss battles.
Tag: games industry
El Segundo, Calif. – March 2, 2020 – Get ready to go from Zero to Hero! The Maverick Hunter, Zero from the Mega Man X series will join TEPPEN as one of the game’s playable Heroes.
MANHATTAN BEACH, Calif. – October 24, 2019 – Pearl Abyss is today soft launching Black Desert Mobile for Android via the Google Play Store in seven countries after more than two million users pre-registered for the game within 2 weeks. Now available to download in Canada, Chile, Sweden, Malaysia, Turkey, Ireland and Australia, the open-world action MMORPG will be launching on iOS and Android across the world later this year.
Dire Wolf’s digital board game catalog expands with strategic tile-placement from legendary game designer
DENVER CO. – September 30, 2019 – Today Dire Wolf announced that their digital adaptation of Dr. Reiner Knizia’s acclaimed board game Yellow & Yangtze is now available via Steam Early Access, and will be releasing on iOS and Android devices in the coming weeks. Following the recent cross-platform release of Raiders of the North Sea, Yellow & Yangtze is the second title in a new wave of digital board game adaptations from Dire Wolf.
MANHATTAN BEACH, Calif. – Dec. 12, 2018 – Pearl Abyss, the creators of the Black Desert MMORPG video game franchise, has today announced that it is expanding operations with the company’s first North American office, located in Manhattan Beach, California.
The news comes after Pearl Abyss recently announced that the company acquired CCP Games, the creators of the popular spaceship MMORPG, EVE Online.
Finnish music and tech developer to debut mobile game at GDC; Announces school music creation competition with bestselling recording artist
HELSINKI – March 6, 2014 – SongHi Entertainment today announced plans to detail several of the company’s education and entertainment initiatives at the Game Developers Conference in San Francisco this month. Additionally, SongHi will demonstrate the flexibility of its music creation technology through the medium of the company’s first mobile game. Continue reading Edutainment Startup SongHi to Share Convergence of Console-Quality Music, Education, and Games at GDC
Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time
SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.
For more information on Chartboost Store, please visit www.chartboost.com/store. Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games
COPENHAGEN, Denmark – July 3, 2013 – Playdead today announced the release of LIMBO for iPad, iPhone, and iPod touch. Download the game now for $4.99 on the App Store.
In an effort to let LIMBO reach as many devices as possible, Playdead is now ready to deliver a seamless touch-based experience on the iPad 2 (and higher), iPad Mini, iPhone 4S (and higher), and the latest generation of iPod Touch. Continue reading LIMBO is available on the App Store