From DOOM to Dash®, Hall brings award-winning experience to leading mobile game developer
SAN FRANCISCO – April 3, 2013 – PlayFirst® Inc., the global leader in mobile games for family and friends, today announced that Tom Hall has joined the company as a principal designer. Hall brings proven experience in game design, character development, and quest creation across multiple platforms to PlayFirst. In addition to creating such global hits as DOOM and the Wolfenstein 3D series, Hall has also designed several puzzle games, pioneered gaming genres, and won over 60 professional industry accolades and awards. Continue reading PlayFirst Powers Up Mobile Game Expertise, Hires Industry Veteran Tom Hall
Gesture Recognition Leader’s Solutions Powering Technology by Multiple Companies at CES
BRUSSELS – Jan. 2, 2013 – SoftKinetic, the leading 3D gesture recognition software and solution provider, today announced its presence at the 2013 Consumer Electronics Show (CES) from January 8–11 in Las Vegas, Nevada. SoftKinetic will be showcasing its latest iisu® middleware, tracking from fingers to full body, and gesture recognition DepthSense® camera solutions, including peripherals and embeddable modules, in a private exhibition suite. Continue reading SoftKinetic Returns to Consumer Electronics Show 2013
Hardware/software collaboration aims to accelerate adoption of gesture control in TVs and PCs
DALLAS – Dec. 27, 2012 – Texas Instruments Incorporated (TI) (NASDAQ: TXN) today announced it is collaborating with SoftKinetic®, a leading provider of end-to-end 3D sensor and gesture recognition middleware solutions, to grow adoption of gesture control in televisions (TVs), personal computers (PCs), and a wide variety of other consumer and industrial devices. At the 2013 Consumer Electronics Show (CES), TI will demonstrate its new 3D time-of-flight (ToF) image sensor chipset, which integrates SoftKinetic’s DepthSense® pixel technology and runs SoftKinetic’s iisu® middleware for finger, hand and full-body tracking. The TI chipset is inside 3D cameras that control a laptop and a smart TV to access and navigate movies, games and other content with the wave of a hand. The TV demonstration also features TI’s OMAP™ 5 processor, which powers an impressive natural user interface with robust gesture recognition and full-HD graphics. Continue reading TI to demonstrate its innovative 3D time-of-flight image sensor chipset with SoftKinetic at CES 2013
SAN FRANCISCO – Dec. 21, 2012 – PlayFirst® Inc. the global leader in mobile games for family and friends, today unveiled seasonal updates for Diner Dash® and Mall Stars™ on iPhone, iPod touch, iPad and iPad mini that offer a holiday-themed haul of exciting new content for both games. Continue reading MEDIA ADVISORY: PlayFirst Rings in the Holidays with Winter Wonderland Updates for Diner Dash and Mall Stars on iOS
Leading mobile game developer teams up with Amazon to bring another beloved title to Android, following the highly successful launch of Diner Dash
SAN FRANCISCO – Dec. 17, 2012 – PlayFirst® Inc. a global leader in mobile games for family and friends, today announced the continuation of its strategic collaboration with Amazon to bring Cooking Dash® to Android for the first time, launching today with an exclusive debut on Kindle Fire tablets.
Continue reading PlayFirst Spices up its Kindle Fire Lineup with Cooking Dash
Paul Chen Joins as VP of Business Development, Emma Kumakura Promoted to VP of Production
SAN FRANCISCO – Nov. 29, 2012 – PlayFirst® Inc., the global leader in mobile games for family and friends, today announced two new members to its management team. The company hired Paul Chen as vice president of business development and promoted Emma Kumakura to vice president of production. Both new additions will play critical roles as PlayFirst expands its presence in the rapidly growing mobile game industry. Continue reading PlayFirst Extends Mobile Game Leadership with Additions to Executive Team
New Entry in the Epic Sonic 4 Saga Speeds onto Console and PC Digital Download This Week
SAN FRANCISCO & LONDON – May 15, 2012 – SEGA® of America, Inc. and SEGA®Europe Ltd. today announced the launch of Sonic the Hedgehog 4™ Episode II. This new entry in the Sonic 4 storyline has the iconic blue hedgehog taking on two legendary rivals with the help of one of his oldest friends, Miles “Tails” Prower. Sonic the Hedgehog 4 Episode II is available today on the PlayStation®Network and Steam for $14.99. The game will be available tomorrow on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft for 1200 points. On May 17, it will be available for iPhone and iPad on the iTunes App Store for $6.99.
Continue reading SEGA Announces the Launch of Sonic the Hedgehog 4 Episode II
Upcoming Title Priced at $14.99, New Gameplay Trailer Kicks into Action
SAN FRANCISCO & LONDON – May 14, 2012 – SEGA® of America, Inc. and SEGA®Europe Ltd. today announced that the console release date and retail price for Virtua Fighter™ 5 Final Showdown. The stand-alone downloadable 3D fighting game is set to make its console debut on June 5 for PlayStation®Network and June 6 for Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft. Virtua Fighter 5 Final Showdown will be priced at $14.99/ £9.99/ AUD$6.25/ €12.99 for PSN and 1,200 Microsoft Points for XBLA.
Continue reading Virtua Fighter 5 Final Showdown Enters the Ring on June 5