Inaugural Class of GAwards Winners Honored at The Gamification Summit

Six Leading Companies and Top Venture Capitalist Take Home Honors

SAN FRANCISCO – June 21, 2012 – The Gamification Summit has announced the results of the GAwards, with six cutting edge companies taking home honors for the best use of gamification in categories ranging from education to enterprise. In addition, a special achievement award was given to an individual who’s made a lasting contribution to the industry. During an awards ceremony held at GSummit last night, the following winners took to the stage to be recognized for achievement in the implementation of gamification programs and products: Continue reading Inaugural Class of GAwards Winners Honored at The Gamification Summit

The Third and Biggest Gamification Summit Yet Kicks Off Today


Sold out conference continues to grow, brings hands-on gamification workshops and distinctive speakers to San Francisco

SAN FRANCISCO– June 19, 2012 – The third and largest Gamification Summit, the event where professionals from across industry come together to discuss, analyze, and share the science of behavior change and engagement, begins today. Kicking off with a series of sold out workshops where summit chair Gabe Zichermann and other experts will give interactive, hands on lessons on how to design and implement gamified systems, GSummit continues tomorrow and Thursday with a jam-packed agenda of speaker sessions, featuring accomplished professionals from a wide range of industries.

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Beintoo Panel to Link Virtual and Real World Economies at ad:tech Conference

Sponsored Session to Teach Attendees the Intricacies of the G-Economy

SAN FRANCISCO – March 29, 2012 – Beintoo, the innovative company behind the leading loyalty rewards and user engagement platform for mobile games and apps, today announced their presence at ad:tech San Francisco with their sponsored workshop, “The Rising of G-Economy–When Gaming Meets the Real World.

The workshop, occurring Wednesday April 4, will build off of Beintoo’s experience in linking mobile apps with real-world retailers and focus on how to utilize the success of mobile applications to increase engagement between brands and users. Moderated by gamification leader Gabe Zichermann, “The Rising of G-Economy,” will feature a panel consisting of experts across the mobile and marketing fields. Panelists will share tips on how to further intertwine a user’s virtual experience with real world benefits.

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Draw Something Designer Dan Porter, to Deliver Featured Talk at Gamification Summit


OMGPOP joins new speakers from Google, Klout, eBay and Mozilla –
Early Bird Discounts End March 29th

NEW YORK – March 21, 2012 – Gamification Summit has today announced the addition of Dan Porter of OMGPOP, creator of the hit game Draw Something, to the list of featured speakers at the third GSummit. Taking place in San Francisco June 19-21 and with limited workshop space selling out quickly, GSummit has also extended its Early Bird pricing, representing $300 in savings, until March 29.

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