First Major Update Hits Black Desert on PlayStation 4

Node Wars, Conquest Wars, New Musa and Dark Knight Classes and the Kzarka World Boss now available in open-world action MMORPG

MANHATTAN BEACH, Calif. – September 4, 2019 – Less than two weeks after the launch of Black Desert on PlayStation®4, Pearl Abyss announced that the first major update is now available as a free download. The open-world action MMORPG introduces two new character classes, two large-scale PvP feature modes, and a monstrous world boss for adventurers to defeat.

Watch the content update launch trailer here: https://youtu.be/0fap_wT8KFw

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Vertigo Games, the team behind Arizona Sunshine, and Wolfdog Interactive announce strategy game Skyworld for PlayStation VR

Watch the PS VR announcement trailer: https://youtu.be/3h3yfqpzWuk

 

ROTTERDAM, NL – November 27, 2018 – Vertigo Games – the VR game publisher and developer best known for the VR first-person shooter Arizona Sunshine – and Wolfdog Interactive today announce that the award-winning VR strategy game Skyworld is finally coming to PlayStation VR players in early 2019.

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Lost Castle, Action RPG Beat-Em-Up, Now Available Worldwide

With more than 130,000 players in Steam on Early Access, Lost Castle opens its doors to a challenging, procedurally generated dungeon adventure

BEIJING – September 1, 2016 – Another Indie, a leading international indie games publisher, and co-publisher X.D. Network Inc., today announced Lost Castle is now available worldwide. Lost Castle is an action RPG beat-em-up with roguelike elements, optional local co-op and a “dark comedy” backstory. Already finding profound success with more than 130,000 initial downloads in Early Access, Lost Castle is now ready for players worldwide to storm its dungeons, downloadable for an on sale price of $7.89 USD on Steam until September 7.

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Swipe for Your Life! Outrun the Giant Space Worm in Worm Run Today for iOS

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New mobile game from indie New York developer Golden Ruby Games offers unique D-Pad-free touch-based controls

NEW YORK – Feb. 21, 2013 – Golden Ruby Games, an independent New York-based game developer, today launched Worm Run, a procedurally generated, frenetic and fast-paced endless runner for iOS devices. Worm Run puts players in the space boots of Zeke Tallahassee, a hapless space janitor on the run from a completely insatiable, omnivorous galactic worm. Worm Run is available now in the App Store for $0.99 as a universal app.

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Chartboost and TinyCo Announce Program to Drive New Game Development on Amazon’s Kindle Fire Platform

By Incorporating Chartboost’s Powerful Interstitials, Developers Can Net $21 eCPMs & $2.50 Per Install

SAN FRANCISCO – July 9, 2012 – Chartboost (www.chartboost.com) — a leading technology platform that drives distribution power for iOS and Android apps — and TinyCo (www.tinyco.com) — a popular mobile game developer with several hit titles, including Tiny MonstersTiny Village, and Tiny Zoo Friends — today announced a program to accelerate growth and deliver increased revenue opportunities to game developers on Amazon’s Kindle Fire platform.

“Developers were thrilled when we announced a similar deal with TinyCo on iOS last November, and the response was overwhelming,” said Maria Alegre, CEO and co-founder of Chartboost. “Chartboost and TinyCo have seen the enormous potential of Kindle Fire games and hope to incent first-mover advantage with this uniquely attractive deal.”
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Chartboost Announces 2 Billion Game Sessions Per Month, Adds Chief Revenue Officer to Continue Expansion

Mobile Industry Veteran, Clay Kellogg, to Lead and Scale Business Development Team to Support the Company’s Fast-Growing Publisher Network

SAN FRANCISCO – June 21, 2012 – Chartboost (www.chartboost.com), a disruptive technology platform that powers independence for mobile game developers, today announced that it has hired Clay Kellogg, former head of mobile platform and partnership strategy at Google and Admob Business Development lead, to serve as its Chief Revenue Officer.

Launched in October of last year, Chartboost has been one of the mobile gaming industry’s best-kept secrets. The San Francisco-based company has quietly deployed their technology to over 4,000 app developers, enabling them to negotiate direct deals within the gaming community. The company currently supports over two billion game sessions per month. Continue reading Chartboost Announces 2 Billion Game Sessions Per Month, Adds Chief Revenue Officer to Continue Expansion

Atari Reveals Semi-finalists of Pong® Indie Developer Challenge


Twenty Studios Selected from 87 Submissions to Compete for Cash Prizes, Publishing Agreement and Recognition in Atari’s Developer Spotlight

LOS ANGELES – May 1, 2012 – Atari today revealed the 20 indie developers advancing past the first round of the Pong® Indie Developer Challenge, becoming semi-finalists in the pursuit of the ultimate chance to release an iOS title under the Pong brand. The 20 semi-finalists, chosen from a total of 87 submissions, will now work to deliver a game build and compete to become contest finalists, earning Atari’s publishing support, upfront cash prizes and a position on Atari’s Developer Spotlight. To view the qualifying semi-finalists, please visit http://atari.com/pongdeveloperchallenge/.

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Pong® Indie Developer Challenge Semi-finalist Announcement Moved to May 1, 2012


LOS ANGELES – April 23, 2012 – Atari today announced that semi-finalists of the Pong® Indie Developer Challenge will be revealed on May 1, 2012. With 87 great submissions in review, the judging panel has extended their evaluation period from the initial April 24, 2012 target announcement date in order to fairly consider all the quality entries and choose the best as its 20 semi-finalists. Those developers, qualifying for the final selection round, will prepare a game build and video trailer for submission in order to compete for publishing agreements, cash prizes and promotion on Atari’s Developer Spotlight.

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