Hungry Moose Games Launches 9 Lives: Casey and Sphynx for Android Devices

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Former BioWare Developers’ First Android Title Debuts with Controls Optimized for the Green Throttle Atlas Controller

SANTA CLARA, CA – July 24, 2013 Hungry Moose Games, a new Edmonton-based studio established by a small team of veterans from BioWare, today announced the launch of their first mobile game, 9 Lives: Casey and Sphynx. A new and original game that blends puzzle solving with platform-like play and original story telling, 9 Lives is optimized for use with the Green Throttle Atlas Controller, bringing an immersive mobile and big-screen experience to Android gamers everywhere. The game allows 1-2 people to play at any given point, letting friends navigate the misfit duo through a maze of action-packed puzzles where death is sometimes the only way to progress! 9 Lives: Casey and Sphynx is available now in the Green Throttle Arena for $2.99, as well as through Google Play and the Amazon Appstore. Continue reading Hungry Moose Games Launches 9 Lives: Casey and Sphynx for Android Devices

Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games

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Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time

SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.

For more information on Chartboost Store, please visit www.chartboost.com/store. Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games

Sprinkle Islands Splashes onto iOS and Android Devices Today!

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All-new Adventures of Ouie the Fire-fighting Titan Available Now

MALMO, SWEDEN – July 11, 2013 – Mediocre, the independent mobile games studio behind hits Sprinkle and Granny Smith, has today announced the launch of Sprinkle Islands, now available on iOS and Android devices. The sequel to 2011’s hit puzzler, Sprinkle, Sprinkle Islands brings the same great water physics and fire-fighting fun to mobile gamers everywhere. Continue reading Sprinkle Islands Splashes onto iOS and Android Devices Today!

For Science!! Sporos “Discovery Lab” Out Now for iOS and Android; Alien Hive “Blitz Mode” Hatching Soon

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Surpassing 1 million downloads, biological puzzler Sporos is a Google Play Staff Pick

KUALA LUMPUR, Malaysia – April 19, 2013 – Appxplore today announced Discovery Lab, a brand new mode for Sporos, the puzzle game for iOS and Android that’s equal parts relaxing and brain-bending. The Discovery Lab adds a new twist that will challenge veteran players and amateur scientists alike: the robust new Phago Cell needs to be infected twice with Sporos seeds, from two different directions at once. The developer’s other puzzle game, Alien Hive, will also gain a major content update, “Blitz Mode,” which is essentially a brand new game within the game. Players will experience faster, more fluid action with an imaginative spin on Alien Hive’s sliding-tile gameplay. Check out the Blitz Mode teaser trailer, below, and explore the spores in Sporos, out now for iOS and Android.

[Alien Hive — Blitz Mode trailer]

Continue reading For Science!! Sporos “Discovery Lab” Out Now for iOS and Android; Alien Hive “Blitz Mode” Hatching Soon

GDC 2013: Megapop Games Announce Trolls vs Vikings, Debut Game from Startup Indie Developer, Founded by Former Funcom and Artplant Veterans

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Groundbreaking tower defense game pits peace-loving Trolls against angry Gods and Vikings of Norse mythology

OSLO, Norway — March 21, 2013 —Look out, here comes yet another stuffy announcement about an indie development studio formed by gaming veterans! Let me guess… they have groundbreaking new features that will turn the industry on its head? Well buckle in… here we go again!

Megapop, a startup studio founded by former Funcom (Age of Conan, The Longest Journey) and Artplant (Battlestar Galactica Online) developers, today unveiled Trolls vs Vikings, their debut game mobile / PC puzzle game, which will be demonstrated at GDC 2013.

Continue reading GDC 2013: Megapop Games Announce Trolls vs Vikings, Debut Game from Startup Indie Developer, Founded by Former Funcom and Artplant Veterans

CocoaChina/Chukong Riding Fishing Joy Revenue Wave into GDC

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SAN FRANCISCO — March 12, 2013—In advance of the Game Developers Conference(GDC) 2013 in San Francisco, international mobile game developer and publisher CocoaChina/Chukong has shared new revenue statistics about their flagship Fishing Joy franchise: the series is generating $6.28 million in monthly revenue with more than 10 million daily active users (DAU). In the last two months alone, the popular mobile game has doubled its monthly revenue. The franchise’s continued success is attributed to CocoaChina’s expanding distribution and continual optimization of the game, as well as an explosive growth of the Chinese smartphone user base. Continue reading CocoaChina/Chukong Riding Fishing Joy Revenue Wave into GDC

Social Gaming Leaders Leverage appnext’s Cross-Promotion Platform to Drive User Engagement Across Facebook

Appnext1iWin Gains Access to Company’s Four Million Daily Active Users

Tel Aviv, Israel – February 5, 2013 –

This week, appnext, the free cross-promotion and advertising platform for social games, will begin delivering advertising across iWin’s  collection of Facebook titles. Key games include Family Feud, Deal or No Deal, $100,000 Pyramid, which have amassed millions of players from around the world. Since the company released its products in July of 2012, appnext has garnered over four million daily active users across its network of games that include many Facebook hits, such as Lucky Slots, Hollywood Spins, Bubble Pirates, and Avatingo.

Continue reading Social Gaming Leaders Leverage appnext’s Cross-Promotion Platform to Drive User Engagement Across Facebook

Fly the Friendly Skies with Airline World, Now Available Free on Google Play!

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Virtual airline management game now allows users to build a travel empire on Android devices

SEOUL, SOUTH KOREA – Feb. 5, 2013 – NeoWin Games today announced the launch of Airline World for Android devices after a successful launch on Facebook. Airline World, a free time-management airline game, puts players’ entrepreneurial skills to the test as they strive to build a world-class airline empire. Gamers customize their fleet of planes while competing to rule the friendly skies, with simple controls and fun animations appealing to gamers of all backgrounds and skill levels. Take to the skies and download Airline World today on Google Play: https://play.google.com/store/apps/details?id=com.neowingames.airline. Continue reading Fly the Friendly Skies with Airline World, Now Available Free on Google Play!