50% Bulldog, 50% Piranha, 100% Addictive – Mobfish Hunter Out Now on iOS and Android

Mobfish Hunter

Teach a man to fish (with dynamite), and feed his craving for explosive fishing action

 

MALAYSIA — April 3, 2014 — Appxplore today announced the launch of Mobfish Hunter, a free endless action-fishing game for iOS and Android. Rejuvenating the endless fishing subgenre with customizable explosive weapons and modern graphics, Mobfish Hunter is everything a real fishing trip wishes it could be: action-packed, fast-paced and 100% awesome. The game is the latest from the creators of the award-winning Lightopus (published by Bulkypix), 2013’s Apple-featured Sporos and Alien Hive, and most recently Caveboy Escape. Dive into Mobfish Hunter today, free on the iTunes App Store and Google Play.

Continue reading 50% Bulldog, 50% Piranha, 100% Addictive – Mobfish Hunter Out Now on iOS and Android

Media Alert: OUYA Celebrates Its Founders on One-year Anniversary

ouya-logoSeven Great Games From Early OUYA Developers on Sale UntilTuesday, April 1
SANTA MONICA, Calif. – March 26, 2014 – OUYA today announced that in celebration of the one-year anniversary of the console’s launch, seven games from seven of the first developers to build games for OUYA will be on sale for the next week. The games being celebrated are: Continue reading Media Alert: OUYA Celebrates Its Founders on One-year Anniversary

nWay Partners with CJ E&M Netmarble to Bring ChronoBlade to Booming Asian Mobile Gaming Market

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Leading South Korean Entertainment Company to Publish ChronoBlade, Real-Time Multiplayer Action RPG, on Mobile Platforms Across Asia, the Middle East, and Africa

SAN FRANCISCO – Mar. 11, 2013 – nWay, an independent San Francisco-based gaming startup, and Korean digital entertainment company CJ E&M Netmarble (130960:KS) have today announced an exclusive mobile publishing partnership for ChronoBlade, nWay’s free-to-play multiplayer action RPG, in select regions. CJ E&M Netmarble will have exclusive publishing rights to the iOS and Android versions of ChronoBlade for three years in South Korea, Japan, Taiwan, Southeast Asia, the Middle East, and Northern Africa. Currently available on Facebook, the mobile version is under development and slated for global release later this year.

Continue reading nWay Partners with CJ E&M Netmarble to Bring ChronoBlade to Booming Asian Mobile Gaming Market

PlayFirst Continues Mobile Game Momentum; Acquires Big Head Mode IP

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Two Founders of Big Head Mode Assume Leadership Roles at PlayFirst

SAN FRANCISCO – Sept. 4, 2013 –  PlayFirst Inc., a global leader in mobile games for families and friends, today announced it has acquired the Intellectual Property and game portfolio of mobile app company Big Head Mode. As a result, two founders of Big Head Mode have joined PlayFirst in leadership roles; Tipatat Chennavasin as Director of Product Management and Richard Au as Senior Director of Engineering. Continue reading PlayFirst Continues Mobile Game Momentum; Acquires Big Head Mode IP

STAR WARS™: FORCE COLLECTION Announced and Dated for iOS and Android

Official LogoCollect, build, and battle!  Experience the Force™ in a whole new way with STAR WARS™: Force Collection from Konami

BURBANK & EL SEGUNDO, Calif – Aug. 21, 2013– Konami Digital Entertainment, Inc. announced today that Star Wars™: Force Collection, a card battling game, will be available for free download worldwide on iOS and Android devices September 4, 2013. Star Wars: Force Collection puts players in command of more than 230 heroes, villains, and vehicles from Star Wars Episodes I-VI. Players will cross the Star Wars™ galaxy completing quests, fighting battles, and collecting powerful cards and upgrades. As players progress, their actions will determine whether they join and fight on the light or dark side of the Force during global player events.

For more information, please visit http://starwars.com/explore/video-games/star-wars-force-collection/ Continue reading STAR WARS™: FORCE COLLECTION Announced and Dated for iOS and Android

Aarklash: Legacy goes to Gamescom, releasing September 12, 2013

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Cyanide unveils newest gameplay trailer for Aarklash: Legacy before heading to Gamescom

PARIS – August 19, 2013 – Aarklash: Legacy, the next tactical adventure game from Cyanide Studio, will be available worldwide on Thursday September 12th, 2013. In preparation for Gamescom, Cyanide also unveils the latest gameplay trailer.

More details have been revealed today on the upcoming tactical RPG, set in the world of the Confrontation miniatures game. A new trailer available on Cyanide’s media channel (http://www.youtube.com/watch?v=K7IpM7_hw9k) introduces players to the game’s world and combat system. Players will also discover the different characters that can join the party, as well as some of the enemies to be encountered along the way.

Continue reading Aarklash: Legacy goes to Gamescom, releasing September 12, 2013

Hungry Moose Games Launches 9 Lives: Casey and Sphynx for Android Devices

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Former BioWare Developers’ First Android Title Debuts with Controls Optimized for the Green Throttle Atlas Controller

SANTA CLARA, CA – July 24, 2013 Hungry Moose Games, a new Edmonton-based studio established by a small team of veterans from BioWare, today announced the launch of their first mobile game, 9 Lives: Casey and Sphynx. A new and original game that blends puzzle solving with platform-like play and original story telling, 9 Lives is optimized for use with the Green Throttle Atlas Controller, bringing an immersive mobile and big-screen experience to Android gamers everywhere. The game allows 1-2 people to play at any given point, letting friends navigate the misfit duo through a maze of action-packed puzzles where death is sometimes the only way to progress! 9 Lives: Casey and Sphynx is available now in the Green Throttle Arena for $2.99, as well as through Google Play and the Amazon Appstore. Continue reading Hungry Moose Games Launches 9 Lives: Casey and Sphynx for Android Devices

Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games

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Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time

SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.

For more information on Chartboost Store, please visit www.chartboost.com/store. Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games