Sprinkle Islands Splashes onto iOS and Android Devices Today!

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All-new Adventures of Ouie the Fire-fighting Titan Available Now

MALMO, SWEDEN – July 11, 2013 – Mediocre, the independent mobile games studio behind hits Sprinkle and Granny Smith, has today announced the launch of Sprinkle Islands, now available on iOS and Android devices. The sequel to 2011’s hit puzzler, Sprinkle, Sprinkle Islands brings the same great water physics and fire-fighting fun to mobile gamers everywhere. Continue reading Sprinkle Islands Splashes onto iOS and Android Devices Today!

For Science!! Sporos “Discovery Lab” Out Now for iOS and Android; Alien Hive “Blitz Mode” Hatching Soon

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Surpassing 1 million downloads, biological puzzler Sporos is a Google Play Staff Pick

KUALA LUMPUR, Malaysia – April 19, 2013 – Appxplore today announced Discovery Lab, a brand new mode for Sporos, the puzzle game for iOS and Android that’s equal parts relaxing and brain-bending. The Discovery Lab adds a new twist that will challenge veteran players and amateur scientists alike: the robust new Phago Cell needs to be infected twice with Sporos seeds, from two different directions at once. The developer’s other puzzle game, Alien Hive, will also gain a major content update, “Blitz Mode,” which is essentially a brand new game within the game. Players will experience faster, more fluid action with an imaginative spin on Alien Hive’s sliding-tile gameplay. Check out the Blitz Mode teaser trailer, below, and explore the spores in Sporos, out now for iOS and Android.

[Alien Hive — Blitz Mode trailer]

Continue reading For Science!! Sporos “Discovery Lab” Out Now for iOS and Android; Alien Hive “Blitz Mode” Hatching Soon

GDC 2013: Megapop Games Announce Trolls vs Vikings, Debut Game from Startup Indie Developer, Founded by Former Funcom and Artplant Veterans

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Groundbreaking tower defense game pits peace-loving Trolls against angry Gods and Vikings of Norse mythology

OSLO, Norway — March 21, 2013 —Look out, here comes yet another stuffy announcement about an indie development studio formed by gaming veterans! Let me guess… they have groundbreaking new features that will turn the industry on its head? Well buckle in… here we go again!

Megapop, a startup studio founded by former Funcom (Age of Conan, The Longest Journey) and Artplant (Battlestar Galactica Online) developers, today unveiled Trolls vs Vikings, their debut game mobile / PC puzzle game, which will be demonstrated at GDC 2013.

Continue reading GDC 2013: Megapop Games Announce Trolls vs Vikings, Debut Game from Startup Indie Developer, Founded by Former Funcom and Artplant Veterans

CocoaChina/Chukong Riding Fishing Joy Revenue Wave into GDC

cocoachinaCompany’s Flagship Mobile Franchise Generating Over $6 Million in Monthly Revenue Worldwide

SAN FRANCISCO — March 12, 2013—In advance of the Game Developers Conference(GDC) 2013 in San Francisco, international mobile game developer and publisher CocoaChina/Chukong has shared new revenue statistics about their flagship Fishing Joy franchise: the series is generating $6.28 million in monthly revenue with more than 10 million daily active users (DAU). In the last two months alone, the popular mobile game has doubled its monthly revenue. The franchise’s continued success is attributed to CocoaChina’s expanding distribution and continual optimization of the game, as well as an explosive growth of the Chinese smartphone user base. Continue reading CocoaChina/Chukong Riding Fishing Joy Revenue Wave into GDC

Social Gaming Leaders Leverage appnext’s Cross-Promotion Platform to Drive User Engagement Across Facebook

Appnext1iWin Gains Access to Company’s Four Million Daily Active Users

Tel Aviv, Israel – February 5, 2013 –

This week, appnext, the free cross-promotion and advertising platform for social games, will begin delivering advertising across iWin’s  collection of Facebook titles. Key games include Family Feud, Deal or No Deal, $100,000 Pyramid, which have amassed millions of players from around the world. Since the company released its products in July of 2012, appnext has garnered over four million daily active users across its network of games that include many Facebook hits, such as Lucky Slots, Hollywood Spins, Bubble Pirates, and Avatingo.

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Fly the Friendly Skies with Airline World, Now Available Free on Google Play!

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Virtual airline management game now allows users to build a travel empire on Android devices

SEOUL, SOUTH KOREA – Feb. 5, 2013 – NeoWin Games today announced the launch of Airline World for Android devices after a successful launch on Facebook. Airline World, a free time-management airline game, puts players’ entrepreneurial skills to the test as they strive to build a world-class airline empire. Gamers customize their fleet of planes while competing to rule the friendly skies, with simple controls and fun animations appealing to gamers of all backgrounds and skill levels. Take to the skies and download Airline World today on Google Play: https://play.google.com/store/apps/details?id=com.neowingames.airline. Continue reading Fly the Friendly Skies with Airline World, Now Available Free on Google Play!

You Just Got (Soft) Served! Gelato Mania Out Now, Free for Android Devices

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Popular puzzle app comes to Google Play after more than 2.5 Million iOS downloads

NEW YORK – Jan. 24, 2013 – Pudding Games, a Vanilla Breeze brand for mobile casual and social games, today announced the launch of Gelato Mania for Android devices, following huge success on the iOS App Store. A new puzzle game, Gelato Mania has players making ice-cream treats modeled after picture-perfect confections. Gelato Mania features simple swipe controls, crisp animation, and catchy sound effects that will captivate and challenge puzzle-matching fans and newcomers alike. Download Gelato Mania free on Google Play today: http://play.google.com/store/apps/details?id=com.vanillabreeze.gelatomania.samsung. Continue reading You Just Got (Soft) Served! Gelato Mania Out Now, Free for Android Devices

Chartboost Partners with Sequoia in $19 Million Series B

Chartboost now reaches 300 million monthly active devices powering six billion game sessions per month

SAN FRANCISCO – Jan. 8, 2013 – Chartboost today announced a partnership with Sequoia Capital to accelerate its growth and further develop the business engine for mobile game developers so they can focus on building kickass games. The $19M round was led by Sequoia and included participation from existing investors TransLink Capital and SK Telecom Ventures. Chartboost allows game developers to reach new users through cross-promotion, make money from their games, and collaborate directly with fellow developers through the Direct Deals Marketplace.

Continue reading Chartboost Partners with Sequoia in $19 Million Series B