Battle Stations! Galaxy Factions Now Available for iOS

Manage your base, build up your forces and dominate the galaxy in a high fidelity 3D world

Galaxy Factions logo 

BEIJING – Nov. 11, 2013 – Build up armies and conquer the stars in Galaxy Factions, a new combat strategy game that puts players in command of their own space fortress! Developed by Faceroll Games and published by international mobile game studio Coco, the game publishing arm of Chukong Technologies, Galaxy Factions takes mobile real-time strategy gaming to the outer reaches of space.   Continue reading Battle Stations! Galaxy Factions Now Available for iOS

Chukong Technologies Re-organizes CocoaChina and Coco Brands to Extend Success in Mobile Gaming

Chukong Logo

Company Adds Former Zynga Distinguished Engineer to Bolster Widely-adopted Cocos2D-x Engine Technology

MENLO PARK, Calif. – Oct. 10, 2013 – International mobile gaming company Chukong Technologies today announced that it will be reorganizing its sub-brands CocoaChina and Coco (formerly Punchbox) under its parent name in the U.S. In addition, Chukong Technologies will formally integrate the world-class Cocos2D-x game engine under its corporate structure, which the company has previously developed, sponsored and maintained.

“We’ve generated a huge amount of awareness and community goodwill in the U.S. as CocoaChina, and we have chosen to take on our parent name of Chukong Technologies to maximize our brand’s impact worldwide,” said Lei Zhang, U.S. General Manager. “Under Chukong Technologies, we look forward to continuing CocoaChina’s developer partnerships and telling our story about the Chinese mobile gaming opportunity.”

Chukong Technologies was previously the sole sponsor of the Cocos2D-x game engine, an open-source cross platform 2D game engine used by more than 400,000 developers worldwide including top-tier studios such as Konami, Gamevil, Zynga, GREE and Glu Mobile. Cocos2D-x’s inclusion in Chukong Technologies’ corporate structure will allow for greater resources to be devoted to the development of the engine in the future.

Harnessing Industry Expertise to Drive Developer Platform Forward

To direct the company’s developer toolset, Chukong has hired Ricardo Quesada, one of the original creators of the Cocos2D engine and previously a Distinguished Engineer at Zynga. In his role of Chief Architect, Quesada will improve and expand the engine and coordinate the creation of Coco Studio, a comprehensive toolset for developers to help build cross-platform games for mobile devices.

“While I enjoyed my time at Zynga immensely, I’ve always had the itch to build platforms rather than just games—that’s why I created the Cocos2D engine to begin with,” said Quesada. “Chukong’s platform-centric mission aligns with my expertise and interest, and I can’t wait to start building out the engine I helped write almost a decade ago.”

Cocos2D is one of the world’s most widely used game engines, and the cross-platform functionality of Cocos2D-x has made it the engine of choice for developers of all sizes. Thousands of games have been built with Cocos2D-x, which have been collectively downloaded more than 2 billion times.

About Chukong Technologies

As the largest mobile game company based in China, Chukong Technologies is a leading game developer, international publishing partner and gaming community manager under its Coco and CocoaChina brands. Chukong Technologies has helped some of the world’s largest mobile developers navigate the complexities of the Chinese mobile market, as well as published many of the most popular mobile titles in China, such as the Fishing Joy franchise. The company also sponsors and manages Cocos2D-x, one of the most widely used 2D game engines in the world.

Chukong aims to become a leading digital distribution company and is currently expanding its infrastructure and partnerships to facilitate new business opportunities. Headquartered in Beijing, China the company also has operations in Tokyo, Seoul, Taipei, and Menlo Park, California. For more information, please visit and follow the company on Twitter at @CocoaChina


To download logos for Chukong Technologies, CocoaChina, Coco and Cocos2D-x, click here:

Media Contacts

Tristan Kruth
TriplePoint for Chukong Technologies
(415) 955-8500


Command Armies with Brush Strokes in Autumn Dynasty; Now Available on Google Play


Traditional Chinese Paintings Become an Epic Battlefield in Touch Dimensions’ Real-time Strategy Game

SINGAPORE – Sep. 25, 2013 – Touch Dimensions, a multi-award winning developer of computer games, today announced that Autumn Dynasty is now available on Google Play. Originally released on iOS, Autumn Dynasty is a revolutionary Real-time Strategy game designed specifically for touch screen mobile devices. Paint battle plans directly onto the map and command armies using simple gestures: build your armies and develop cunning stratagems to defend your lands and conquer foes!

Watch the trailer:

Continue reading Command Armies with Brush Strokes in Autumn Dynasty; Now Available on Google Play

Green Throttle Games Announces HID Compatible Atlas Bluetooth Controller, Now Available for $29.99


New Controller Ships Free to Previous Atlas Customers with Over 50 New Games Debuting on the Green Throttle Arena

Santa Clara, CA – Sept. 17, 2013 – Green Throttle™ Games, creator of the Atlas Bluetooth Controller and publisher of mobile games, today announced a new HID compatible version of its Atlas Bluetooth controller. The new controller will allow gamers to natively navigate Android 4.0 devices and over 50 new games, in addition to playing games currently supported in the Green Throttle Arena app with more planned to roll out in the coming weeks. As an added bonus, all U.S. domestic customers who have previously purchased an Atlas Bluetooth Controller from Green Throttle will receive the new HID compatible controller within one week, free of charge. Gamers can view and purchase the new Atlas Bluetooth Controller for $29.99 via the Green Throttle Online Store at Continue reading Green Throttle Games Announces HID Compatible Atlas Bluetooth Controller, Now Available for $29.99

CocoaChina/Chukong Hits $12 Million Monthly Revenue


Announces sustained growth, global partnerships and corporate milestones at China Joy 

BEIJING – July 26, 2013 – Leading international mobile publisher and developer CocoaChina/Chukong today announced at China Joy that the company has shot past $12 million in monthly revenue this year. CocoaChina/Chukong is a premier sponsor and exhibitor at China Joy 2013, announcing new publishing partnerships and milestones for its Cocos2D-x game engine and capitalizing on this year’s focus on mobile gaming. Continue reading CocoaChina/Chukong Hits $12 Million Monthly Revenue

Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games


Chartboost Store Empowers Mobile Game Developers to Modify their In-app Store and Virtual Items in Real Time

SAN FRANCISCO – July 11, 2013 – Chartboost – the business engine for mobile game developers around the world – today announced the launch of Chartboost Store, the latest addition to the company’s powerful technology platform that helps developers attract gamers and make money. Today’s launch underscores the company’s core mission to provide developers with a full suite of business tools that drive their businesses forward. Chartboost Store, which joins the company’s widely popular offerings – Direct Deals, Cross Promotion, and the Chartboost Network – harnesses the power of data to give developers full control to make real-time adjustments to their in-game marketplaces.

For more information on Chartboost Store, please visit Continue reading Chartboost Launches Backend Service to Power In-app Purchases in Mobile Games

Sprinkle Islands Splashes onto iOS and Android Devices Today!


All-new Adventures of Ouie the Fire-fighting Titan Available Now

MALMO, SWEDEN – July 11, 2013 – Mediocre, the independent mobile games studio behind hits Sprinkle and Granny Smith, has today announced the launch of Sprinkle Islands, now available on iOS and Android devices. The sequel to 2011’s hit puzzler, Sprinkle, Sprinkle Islands brings the same great water physics and fire-fighting fun to mobile gamers everywhere. Continue reading Sprinkle Islands Splashes onto iOS and Android Devices Today!

PlayFirst Brings Mobile Game Sensation Diner Dash to Google Play

PF_nowhite_RContinuing its cross-platform expansion, leading mobile game developer brings highly anticipated franchise to new global audience

SAN FRANCISCO – May 20, 2013 – PlayFirst® Inc., a global leader in mobile games for family and friends, today announced Diner Dash® is now on Google Play™, bringing one of the world’s most beloved mobile games to millions of new players around the globe.  Available immediately for free download on Google Play, Diner Dash serves up fast-paced fun and dramatically extends the reach of the franchise to a vast new audience of Android™ users that have been eagerly awaiting their chance to play one of mobile gaming’s true classics. Continue reading PlayFirst Brings Mobile Game Sensation Diner Dash to Google Play