Cross-platform open-source mobile game engine powers some of the most prestigious mobile developers worldwide
BEIJING – April 10, 2013 – Cocos2d-x, a leading cross-platform open-source 2D game engine, is powering games for a dozen of the 2013 PocketGamer.biz Top 50 Mobile Game Developers, including Disney Mobile, Gree, Konami, Zynga, Wooga, Gamevil and DeNA. The engine powers hit mobile games like Diamond Dash, City of Wonder, Zenonia 5 and Matching with Friends for Facebook, and offers tools for both established and independent developers alike. To date, the engine has been downloaded 300,000 times around the world since its release in 2010. Continue reading Twelve of Pocket Gamer’s Top 50 International Game Developers Use Cocos2d-x Game Engine
From DOOM to Dash®, Hall brings award-winning experience to leading mobile game developer
SAN FRANCISCO – April 3, 2013 – PlayFirst® Inc., the global leader in mobile games for family and friends, today announced that Tom Hall has joined the company as a principal designer. Hall brings proven experience in game design, character development, and quest creation across multiple platforms to PlayFirst. In addition to creating such global hits as DOOM and the Wolfenstein 3D series, Hall has also designed several puzzle games, pioneered gaming genres, and won over 60 professional industry accolades and awards. Continue reading PlayFirst Powers Up Mobile Game Expertise, Hires Industry Veteran Tom Hall
Groundbreaking tower defense game pits peace-loving Trolls against angry Gods and Vikings of Norse mythology
OSLO, Norway — March 21, 2013 —Look out, here comes yet another stuffy announcement about an indie development studio formed by gaming veterans! Let me guess… they have groundbreaking new features that will turn the industry on its head? Well buckle in… here we go again!
Megapop, a startup studio founded by former Funcom (Age of Conan, The Longest Journey) and Artplant (Battlestar Galactica Online) developers, today unveiled Trolls vs Vikings, their debut game mobile / PC puzzle game, which will be demonstrated at GDC 2013.
Continue reading GDC 2013: Megapop Games Announce Trolls vs Vikings, Debut Game from Startup Indie Developer, Founded by Former Funcom and Artplant Veterans
200 million players worldwide now play a Storm8 game
REDWOOD CITY, Calif. – Jan. 22, 2013 – Mobile social gaming leader Storm8 today announced that its mobile gaming network continues to grow at a fast pace and now serves more than 10 million daily active users (DAUs). The company also announced that its network now reaches 200 million players worldwide. Storm8 has doubled its DAU and user base in less than a year through continued expansion into new game genres, like Social Arcade and Social Casino, attracting brand new audience of players. Continue reading Storm8 Mobile Gaming Network Reaches more than 10 Million Daily Active Users
King.com’s Top 10 Facebook Game Candy Crush Saga Now Available on Mobile
SAN FRANCISCO & LONDON – Nov. 15, 2012 – Leading casual social games company King.com today announced the launch of its most popular Facebook.com game, Candy Crush Saga, for all iOS devices – iPhone, iPad, iPad mini and iPod touch. The match-3 game’s over 5 million daily players and the hundreds of millions of Apple mobile device users will now be able to play the game anywhere, anytime – ensuring their leaderboards, scores, progress and virtual goods are fully synchronized regardless of where they play. Candy Crush Saga follows King.com’s highly successful launch of its popular Bubble Witch Saga game on mobile earlier this year. Continue reading King.com’s Top 10 Facebook Game Candy Crush Saga Now Available on Mobile
MILAN, Italy – Nov. 2, 2012 – Atlantyca Lab, the division of Atlantyca Entertainment dedicated to the development of proprietary and third-party acquired brands for videogames, apps and content for the Internet, has partnered with Forge Reply to develop videogames based on award-winning fantasy author Joe Dever’s hugely popular “Lone Wolf” series of gamebooks. The announcement was made by Pierdomenico Baccalario, Managing Director of Atlantyca Lab, which is the rights holder of the Lone Wolf IP brand.
Continue reading Atlantyca-Lab, a Division of Atlantyca Entertainment, Signs with Forge Reply and Award-Winning Fantasy Author Joe Dever to Create First mobile game of “Lone Wolf,” 1980s Mega-Selling Gamebooks
Company’s Global Network Includes Over 8,000 Mobile Games, Surpasses 4 Billion Game Sessions per Month
SAN FRANCISCO – Nov. 1, 2012 – Chartboost (www.chartboost.com) – the leading alternative to traditional mobile game ad networks – today announced its platform is now driving four billion game sessions per month. Since November 2011, Chartboost has attracted some of the industry’s biggest mobile game makers to its global network, including TinyCo, PocketGems, Kiloo and Get Set Games, who leverage the company’s technology to drive game downloads and profits. Continue reading Chartboost Celebrates One Year Anniversary with Strong Performance and International Expansion
Leader in mobile games teams up with Amazon to bring renowned franchise to new Android audience
SAN FRANCISCO – Oct. 29, 2012 – PlayFirst® Inc., a leading mobile game developer for family entertainment, announced it is working with Amazon to bring its globally admired games to Android for the first time, starting with Diner Dash® on Kindle Fire Tablets. Diner Dash, the cornerstone of one of the most popular game franchises of all time with over 650 million downloads to date, makes its exclusive Android debut today on Kindle Fire Tablets. Continue reading PlayFirst Sets Android Ablaze with Diner Dash Exclusively on Kindle Fire Tablets