Absorb Enemy Souls in King: The MMORPG, Launching on Mobile Devices Today

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Explore the World of Kandar with Extreme PvP Combat in Coco’s Latest Mobile MMORPG for iOS and Android 

BEIJING — July 14, 2014 — Prepare for battle! King: The MMORPG, an action packed adventure set in a fantasy world marred by civil war, is now available on Google Play and the Apple App Store. Filled with vibrant medieval and magical fantasy-inspired anime art, players must choose their side of the conflict and battle for control of the demon-ridden country of Kandar. Continue reading Absorb Enemy Souls in King: The MMORPG, Launching on Mobile Devices Today

Build Whole Worlds From the Comfort of Your Couch: The Sandbox Coming Soon to OUYA

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Unique 2D Pixel World Builder Gives Players Unlimited Control of Their Own Micro-Universe

SANTA MONICA, Calif. – June 5, 2014 – OUYA and Pixowl, Inc. today announced that The Sandbox, a game that gives players the power to build their own world pixel by pixel, will be available on OUYA this summer for free with in-game purchases. Originally launched in May of 2012 for iOS and Android, The Sandbox has been downloaded 10 million times, with over 1.5 million players building – and destroying – worlds every month. Continue reading Build Whole Worlds From the Comfort of Your Couch: The Sandbox Coming Soon to OUYA

Tales Of Honor: The Secret Fleet Officially Arrives on Android

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After conquering the App Store, Honor Harrington sets course for Google Play

LOS ANGELES — May 27, 2014 — Evergreen Studios today announced the Android launch of Tales of Honor: The Secret Fleet. Previously released on iOS, the game is part of Evergreen’s Tales of Honor storyworld, based on David Weber’s military sci-fi Honor Harrington novels. The space-combat strategy game is now available for free on Google Play: http://play.google.com/store/apps/details?id=com.evgstudios.the_secret_fleet Continue reading Tales Of Honor: The Secret Fleet Officially Arrives on Android

Leading Mobile Publisher TabTale Acquires Coco Play, Establishes Operations in China

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New Venture-Backed Publisher Expands Global Presence via Talent, Tech, and Game Acquisition

TEL AVIV, Israel – May 23, 2014 – Today top children’s app publisher TabTale announced the acquisition of Coco Play Limited, a Hong Kong and China-based developer of educational apps and games for kids. The deal enables TabTale to establish a presence in China and reach a wider global audience. TabTale will also be joined by Coco Play’s team, and add its two million monthly active users to TabTale’s existing 25 million. TabTale raised $12 million in Series B funding in October 2013, and continues to seek expansion opportunities around the globe in order to enrich its app offerings and grow in new markets.

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Ready, Aim, BOUNCE! Super Monkey Ball Bounce Announced Today, Offering Brand New Spin on Popular Series

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The Monkeys Are Back in a Pachinko-style Puzzle Game, Coming to Mobile this Summer

SAN FRANCISCO – May 19, 2014 – SEGA Networks, Inc. today announced Super Monkey Ball Bounce, a brand new title coming to iPhone, iPad, iPod touch and Android devices this summer. Taking inspiration from the classic arcade game, pachinko, Super Monkey Ball Bounce features AiAi and the rest of his monkey friends as they attempt to thwart the evil machinations of the dastardly Prof. Boscis. Players send AiAi and his primate pals careening into action in over 120 levels, bouncing, sliding and rebounding to defeat Prof. B’s flunkies and earn bushels of bananas. The simple yet addictive aim-and-shoot game features seven playable monkey characters each with their own special abilities. Super Monkey Ball Bounce will be available this summer as a free download on the App Store and Google Play.

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Wholesale Shopping App Boxed Announces $6.5M Series A

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Mobile Commerce Startup Raises Funds to Drive Continued Growth, Expand National Infrastructure

NEW YORK – May 13, 2014 – Boxed, a mobile commerce company that provides the discounts of warehouse club shopping with fast, affordable delivery, has raised $6.5 million in Series A funding. Built by mobile industry veterans, Boxed is the first company to make ordering big box products simple, affordable, and hassle-free from a phone or tablet. Return investor Greycroft Partners and new investors First Round Capital and Signia Venture Partners led the round, with participation from ENIAC Ventures, Social Starts, BoxGroup, Owen Van Natta (former Facebook COO), and David Ko (Former Zynga COO).

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Chukong Technologies and ARM Raise the Bar for Mobile Gaming Performance

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Cocos2d-x Engine Runs up to 70 Percent Faster on ARM-based Smartphones and Tablets

BEIJING and CAMBRIDGE, UK — May 8, 2014 — International mobile entertainment platform company Chukong Technologies, which powers seven out of the ten top grossing games in China, and ARM, the world’s leading semiconductor intellectual property (IP) supplier, today announced a partnership to optimize games built in Cocos2d-x for ARM®-based devices. Cocos2d-x is an open-source, cross-platform game engine developed and maintained by Chukong Technologies, which has been downloaded more than 1.1 million times by developers such as Wooga, Zynga, Gamevil and more. The collaboration demonstrates Chukong Technologies’ commitment to incorporating the most advanced backend technology and give developers the power to build the fastest, cleanest mobile gaming experiences.

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