Chukong/CocoaChina selected as a 2012 Red Herring Top 100 Asia

                        

Chinese mobile game developer and publisher Chukong/CocoaChina declared a leader in mobile category

HONG KONG – September 17, 2012 – Red Herring announced its Top 100 award in recognition of the leading private companies from Asia, celebrating these startups’ innovations and technologies across their respective industries. Chukong/CocoaChina was selected as one of this year’s Red Herring 100 Asia winners. Red Herring’s Top 100 Asia list has become a mark of distinction for identifying promising new companies and entrepreneurs. Red Herring editors were among the first to recognize that companies such as Facebook, Twitter, Google, Yahoo, Skype, Salesforce.com, YouTube, and eBay would change the way we live and work. Continue reading Chukong/CocoaChina selected as a 2012 Red Herring Top 100 Asia

Planetary Puzzlers! Space Holiday Blasts Off for iOS Devices Today

New puzzle line-drawing game from Powerful Robot Games challenges the best problem-solvers in the universe

MONTEVIDEO, Uruguay – September 13, 2012 – Mobile developer Powerful Robot Games today announced the launch of Space Holiday on the iTunes App Store. In development since 2007, Space Holiday blends line-drawing and puzzle solving into a space-age adventure. With fun, cartoony artwork and simple touch controls, Space Holiday is a perfect pick-up-and-play game for puzzle fans and casual gamers of all ages. Download Space Holiday today on the App Store for $0.99 on iPhone and $1.99 on iPad, or sample the free version. Continue reading Planetary Puzzlers! Space Holiday Blasts Off for iOS Devices Today

Fishing Joy Reaches 100 Million Downloads

Mobile iOS and Android Game from CocoaChina Also Beats Typical Industry Engagement and Retention Levels

BEIJING – September 6, 2012 – Leading Chinese mobile game company CocoaChina today announced that Fishing Joy, the company’s flagship title created by its development arm Punchbox Studios, has been downloaded 100 million times worldwide. Few mobile titles reach this milestone, putting Fishing Joy alongside hits including Angry Birds and Temple Run that have also surpassed the 100M download mark. In addition, Fishing Joy’s engagement levels, measured by average session length, and retention rate have far exceeded industry averages for casual games; users play 2.5 times longer per session and 8 times as many users return to the game compared to typical mobile game titles, according to mobile apps analytical service Flurry. Continue reading Fishing Joy Reaches 100 Million Downloads

Great Big War Game Mobile Content Update Out Now, Also Available on Steam

#1 strategy game on iPad receives new maps, bug fixes, and novice difficulty mode

LONDON – September 4, 2012 – Mobile developer Rubicon Development today announced the first major update for their hit mobile title, Great Big War Game, in addition to launching the game on the Steam platform for PC. A sequel to their iOS hit Great Little War Game, Great Big War Game delivers casual strategy gaming with over 40 hours of gameplay in the single player campaign alone. Today’s update will bring nine new multiplayer maps for players to battle on, adding even more variety to the turn-based warfare. A new “novice mode” is also being introduced, where players will be able to play without the fog of war obscuring their view of the battlefield. Great Big War Game is available now on the App Store for $2.99 and on Steam for $9.99. Continue reading Great Big War Game Mobile Content Update Out Now, Also Available on Steam

Chartboost Expands Kiosk Program, Creates New Revenue Opportunities for Mobile Game Developers

Key Partners GREE, Booyah, Kabam and Crowdstar Kiosks Now Available to Game Developers

SAN FRANCISCO – August 28, 2012 – Chartboost (www.chartboost.com)—the platform for game developers to reach more gamers and make more money without the need of a traditional ad network—today announced the launch of its expanded Kiosk program. Chartboost’s Kiosks enable any game developer to increase revenue by engaging with major mobile game companies GREE, Booyah, Kabam and Crowdstar. Continue reading Chartboost Expands Kiosk Program, Creates New Revenue Opportunities for Mobile Game Developers

SEGA Launches Miku Flick/O2 for iOS

Japanese Vocaloid Sensation- “Hatsune Miku”-Returns to the iPhone

SAN FRANCISCO – Aug. 23, 2012 – SEGA® of America, Inc. today announced the launch of Miku Flick/02. Currently available on the iTunes App Store, Miku Flick/02 is the second installment in the Miku Flick series of action rhythm games where players flick away the lyrics to some of Japanese Vocaloid sensation, Hatsune Miku’s most popular songs. Miku Flick/02 is available for the iPhone®, iPod touch®, and iPad® on the iTunes App Store for $10.99.

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Run for Gold! One Epic Knight Launch Date Announced, Sprints for Free onto iOS Devices August 23

New Infinite Runner from the Creators of geoDefense and Tiny Heroes

ST. LOUIS, Mo. – August 14, 2012 – Simutronics today announced One Epic Knight, a new game from the creators of the immensely popular and award-winning Tiny Heroes. A fresh addition to the free running genre, One Epic Knight will launch for free on iOS devices everywhere August 23. With simple controls, numerous upgrades, and addicting gameplay, One Epic Knight will take fans of free-runners to a level of epicness they never thought possible. Continue reading Run for Gold! One Epic Knight Launch Date Announced, Sprints for Free onto iOS Devices August 23

Sea Stars Gets Friendlier With Pets!

Hothead Games introduces cute companions to the iOS and Android seas

VANCOUVER – August 13, 2012 – Hothead Games is excited to launch an adorable update for their mobile swimming sensation, Sea Stars. With over 154 million swims started and 1 million characters mastered to date, they decided it was time players invited more nautical friends to their aquatic adventures.

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